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https://reddit.com/r/tidemmo - woof@o-o.dog
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bgfx
bgfx PublicForked from bkaradzic/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
C++
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bgfx.cmake
bgfx.cmake PublicForked from widberg/bgfx.cmake
Independently maintained CMake build scripts for bgfx. Released under public domain.
CMake
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- soxr Public
tidemmo/soxr’s past year of commit activity - bgfx Public Forked from bkaradzic/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
tidemmo/bgfx’s past year of commit activity - entt Public Forked from skypjack/entt
Gaming meets modern C++ - a fast and reliable entity-component system (ECS) and much more
tidemmo/entt’s past year of commit activity - opengametools Public Forked from jpaver/opengametools
A set of open c++ game development tools that are lightweight, easy-to-integrate and free to use. Currently hosting a magicavoxel .vox full scene loader.
tidemmo/opengametools’s past year of commit activity - pffft Public
tidemmo/pffft’s past year of commit activity - mio Public Forked from vimpunk/mio
Cross-platform C++11 header-only library for memory mapped file IO
tidemmo/mio’s past year of commit activity
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