8000 GitHub - thatchristoph/oryol: Experimental C++11 multi-platform 3D engine
[go: up one dir, main page]
More Web Proxy on the site http://driver.im/
Skip to content
forked from floooh/oryol

Experimental C++11 multi-platform 3D engine

License

Notifications You must be signed in to change notification settings

thatchristoph/oryol

 
 

Repository files navigation

Oryol

Experimental C++11 multi-platform 3D engine.

Build Status

Public Service Announcements

  • 27-Oct-2014: Android cross-compilation should now also work on Windows, if you already experimented with this, please first delete the Android SDK/NDK files under oryol/sdk/windows/, do an 'oryol clean all', and then run 'oryol setup android' again. Details are in BUILD.md
  • 14-Oct-2014: I have switched to the official emscripten SDK for all platforms now. Please check BUILD.md for updated emscripten cross-compiling instructions. The main advantage is that Windows is now supported as host-platform, and that the official SDK makes it easy to switch between incoming and master versions of emscripten.

Try the Live Demos

http://floooh.github.io/oryol/

Read:

Clone

git clone --recursive https://github.com/floooh/oryol.git oryol

Build

How to Build

Enjoy!

About

Experimental C++11 multi-platform 3D engine

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • C++ 61.7%
  • C 23.2%
  • Objective-C 9.8%
  • Python 4.6%
  • Objective-C++ 0.5%
  • JavaScript 0.1%
  • Other 0.1%
0