Stars
πΉοΈ A handmade framework for making tiny games
βοΈ A simple word count plugin for Sublime Text
Utilities and common code for use with raylib
Linear Memory Allocator for Games and Embedded Systems
Asset pipeline and minimal framework for building N64 games with libultra
Hypr is a tiling window manager written in modern C++.
Portable base library for C programmers, designed for performance and simplicity.
Lightweight and Simple 3D Open Source Physics Engine in C++
[ARCHIVED] The C++ parallel algorithms library. See https://github.com/NVIDIA/cccl
c++ toolkit for rapid development of live graphical apps and games
Wave Function Collapse library in C, plus a command-line tool
Minimal, efficient, statically-typed and meta-programmable systems programming language heavily inspired by Lua, which compiles to C and native code.
A utility-first CSS framework for rapid UI development.
Lightweight, cross-platform & full-featured shader IDE
Modest is a fast HTML renderer implemented as a pure C99 library with no outside dependencies.
Decompilation of The Legend of Zelda: Breath of the Wild (Switch 1.5.0)
π Single-file glTF 2.0 loader and writer written in C99
Lua module that enables "intelligent" Lua hot reloading for project of any complexity
π» An assembler for custom, user-defined instruction sets! https://hlorenzi.github.io/customasm/web/
Header-only multi-platform GL window creation library