A Model Rendering Program
- Render 3d Models
- Implementation with shaders, lighting, camera and gestures
- Rotate models sideways
- Zoom in and out with WASD
- Add model path
Model model("[path/model]");
in main.cpp file - Model structure—same as instructed on opengl's official docs
ext/[project classes]
- Clone the repository
- Install/Setup GLFW & OpenGL
- Build the project:
cmake .
make