Starred repositories
RxJava – Reactive Extensions for the JVM – a library for composing asynchronous and event-based programs using observable sequences for the Java VM.
Crossplatform C++11 2D Game Engine for Desktop and Mobile games
Learn computer graphics by writing GPU shaders!
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
Productive, portable, and performant GPU programming in Python.
Protocol Buffers - Google's data interchange format
You like pytorch? You like micrograd? You love tinygrad! ❤️
This module implements a volumetric light scattering effect(godrays)
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
HMS Scene kit demo provides an example of integrating HUAWEI Scene Kit with an app. A 3D graphics rendering engine performs more with less. User-friendly rendering APIs for games, AR & VR apps, and…
Samples to show APIs and best practices in Performance on Android
⛵ 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
📖 书籍《Unity Shader入门精要》源代码
Event bus for Android and Java that simplifies communication between Activities, Fragments, Threads, Services, etc. Less code, better quality.
Square’s meticulous HTTP client for the JVM, Android, and GraalVM.
A set of samples to illustrate Vulkan API on Android
Command-line tool to count per-package methods in Android .dex files
【停止维护】一个定期翻译国外Android优质的技术、开源库、软件架构设计、测试等文章的开源项目