8000 turesnake (hanjie zou) / Starred · GitHub
[go: up one dir, main page]
More Web Proxy on the site http://driver.im/
Skip to content
View turesnake's full-sized avatar
💭
learning Graphics
💭
learning Graphics
  • earth

Block or report turesnake

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

🚀 AI-Powered Git Commit Assistant | Automate Commit Messages, Streamline Git Workflow. Help you wri 10000 te better git commit message.

Python 178 10 Updated May 1, 2025

Reimplementation of "Detailed Rigid Body Simulation with Extended Position Based Dynamics"

C++ 19 2 Updated Nov 11, 2020

A MessagePack implementation for Lua 5.3/5.4 - msgpack.org[Lua]

Lua 85 20 Updated Mar 5, 2024

Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]

C# 6,180 729 Updated May 1, 2025

The next gen ls command

Rust 14,336 452 Updated Feb 23, 2025

An example project on how to set up and write custom server code in Nakama server.

Go 131 45 Updated Mar 13, 2025

Unity国际版下载,解决国内打不开网站和被重定向的问题

Python 446 68 Updated Mar 7, 2025

Provides an efficient allocation free async/await integration for Unity.

C# 9,292 907 Updated May 14, 2025

Unity client for Nakama server.

C# 437 78 Updated May 14, 2025

coturn TURN server project

C 12,353 2,110 Updated Apr 29, 2025

UDP and TCP NAT hole punching examples in python

Python 325 96 Updated Apr 26, 2019

MLAPI.Puncher is a lightweight, cross-platform, easy to use implementation of NAT punchthrough.

C# 96 20 Updated Sep 17, 2020

Make meshrenderer behave as skinnedmeshrenderer

C# 2 Updated Oct 17, 2023

Instancing & Animation library for Unity3D

C# 245 50 Updated Apr 12, 2024

Example project for Unity 2020.1 Mesh API improvements

C# 739 51 Updated Mar 8, 2023

SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.

C++ 1,696 298 Updated Feb 4, 2025

🕹 Demos of Games 103 (Physics Simulation) Using Unity

C# 18 1 Updated Jan 16, 2022

Homeworks for GAMES103-基于物理的计算机动画和模拟-王华民

27 Updated Mar 18, 2022

PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.

C++ 2,047 373 Updated Jul 10, 2024

Simple rigid-body physics simulator powered by XPBD.

C 158 11 Updated Jan 19, 2024

Productive, portable, and performant GPU programming in Python.

C++ 27,101 2,341 Updated May 7, 2025

A NuGet Package Manager for Unity

C# 3,742 347 Updated May 14, 2025

Implementation of Eulerian-on-Lagrangian Cloth Simulation on Siggraph 2018

C++ 13 4 Updated Jul 23, 2019

Eulerian-on-Lagrangian Cloth Simulation

C++ 106 17 Updated Oct 15, 2019

Implementation of ‘Yarn-Level Simulation of Woven Cloth’ on Siggraph Asia 2014.

C++ 26 6 Updated Aug 6, 2019
Next
0