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Boardgame_AI Public
A general framework made for training neural networks on boardgames.
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Vilinus Public
Warhammer campaign (realtime graph theory at work)
Python MIT License UpdatedOct 29, 2024 -
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Constrained-Neural-Networks Public
This project provides a novel combination of the field of differential algebraic equations and deep neural networks, and this combination enables us to add constraints to neural networks. We explor…
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multi-body-pendulum Public
A module for simulating multi-body pendulums
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CV Public
Forked from posquit0/Awesome-CVMy CV.
TeX LaTeX Project Public License v1.3c UpdatedJan 7, 2024 -
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SSL-clustering Public
A simple example of semi-supervised clustering with constraint.
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package_builder Public
A module for simulating multi-body-pendulums
Python Apache License 2.0 UpdatedMar 16, 2023 -
Warhammer-statistics Public
A simple project that contains some tools for calculating warhammer 40k statistics. Usefull determining likelihood and probabilities for various dice roll outcomes
MATLAB MIT License UpdatedJan 29, 2023 -
Hive Public
A project that seeks to code ud the boardgame hive and train a neural network to play it
Python MIT License UpdatedJan 14, 2023 -
A-Optimal-Active-Learning Public
A-optimal active learning framework.
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Parallelization-Framework Public
An OpenMP parallelization framework developed by me during my PhD
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This is a sparse iterative parallel linear solver I developed during my PhD. The solver works by splitting the matrix into blocks which are then solved in parallel. The solver assumes the input mat…
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mean-teacher Public
Forked from CuriousAI/mean-teacherA state-of-the-art semi-supervised method for image recognition
Python Other UpdatedOct 17, 2019 -
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