Starred repositories
Event-driven network library for multi-threaded Linux server in C++11
(已完结)这是 Dezeming Family 的《PBRT3-零基础到精通系列》的随书源码。
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
Rendering glTF scenes with ray tracer and raster (Vulkan)
Clang build analysis tool using -ftime-trace
A tool for use with clang to analyze #includes in C and C++ source files
UE5标识符详解,包含100多个标识符以及300多个meta的解释和示例。Detailed Explanation of UE5 Identifiers, including over 100 identifiers and explanations and examples for more than 300 meta tags.
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Lightweight, multi-platform, data-oriented game engine.
A game engine with an emphasis on real-time cutting-edge solutions
This project is an emscripten port of GLFW written in C++ for the web/webassembly platform #wasm
Image converter from spherical map to cubemap
Mesh optimization library that makes meshes smaller and faster to render
Caldera data set from Call of Duty®: Warzone™
📚 C/C++ 技术面试基础知识总结,包括语言、程序库、数据结构、算法、系统、网络、链接装载库等知识及面试经验、招聘、内推等信息。This repository is a summary of the basic knowledge of recruiting job seekers and beginners in the direction of C/C++ technology, in…