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Industry-standard navigation-mesh toolset for games

C++ 6,961 1,679 Updated Mar 29, 2025

huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix

C++ 2,335 382 Updated Feb 16, 2023

程序员在家做饭方法指南。Programmer's guide about how to cook at home (Simplified Chinese only).

Dockerfile 85,657 9,983 Updated May 19, 2025

:trollface: A hex editor for WeChat/QQ/TIM - PC版微信/QQ/TIM防撤回补丁(我已经看到了,撤回也没用了)

C# 32,823 3,655 Updated Apr 12, 2025

This technique is designed to instance Characters(SkinnedMeshRender).

C# 1,725 309 Updated Mar 6, 2024

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

ShaderLab 6,925 1,769 Updated Apr 9, 2025

Multi-channel signed distance field generator

C++ 4,248 447 Updated Mar 9, 2025

使用ILRuntime实现的类似XLUA功能的Unity3D下热修复BUG的解决方案

C# 782 148 Updated Dec 26, 2022

适用于Unity的改进型LitJson库

C# 220 44 Updated Dec 13, 2022
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