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v0.0.220

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fixed delete waypoint bug

v0.0.219

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Moving waypoint functions to wasm (#685)

* Added fleet methods for Add/UpdateWaypoint and all the warp speed calcs from Fleet.ts.

* Moved addWaypoint/updateWaypoint to wasm, removed ts funcs

* Updated AI to use AddWaypoint function and GetWarpSpeed from cs package

* fixes

* fixed tests

* updating fuel usage estimates on transfer by hand

v0.0.218

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Misc fixes (#684)

* no longer rounding pop discovery to nearest 100 since it's looking at cargo anyway, not true pop

* Updated instaform message to be client side, fixes #680

* fix goto on minefield hit if you own the minefield. fixes #683

* fixed issue where selecting waypoint on scanner didn't automatically select waypoint on command pane

* automatically selecting last waypoint when commanding a new fleet. fixes #599

v0.0.217

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fixed in game race viewer hab bars

v0.0.216

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Jdrake/hab bar improvements (#675)

* Separating out the hab bar into a reusable component

* Added pointer events to hab bar moving instead of mouse. Works on touch.

v0.0.215

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Space Demolition players use a fleet scanner if it is better... (#673)

* Space Demolition players use a fleet scanner if it is better than a co-located minefield scanner

* Packet Physics players use a fleet scanner if it is better than a co-located packet scanner

v0.0.214

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Updating Gravity Hab function (#674)

v0.0.213

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fixed split all by hand load cargo bug

v0.0.212

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Enable AR to upgrade starbases during peacetime (#669)

v0.0.211

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don't kill the game load if the production estimate fails (#671)

fixes #670
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