- California
- youtube.com/@derekfloodVFX
Stars
Complementary site for learning and integrating MaterialX
Utilities for material X for the substance ecosystem
The Tools translate Material Network Nodes to MaterialX file and assign and edit MaterialX file into scene with Arnold Operator.
Open source version of RV, the Sci-Tech award-winning media review and playback software.
A USD Asset Resolver that can replace sub-strings in resolved asset paths
A common USD (Universal Scene Description) plugin for Autodesk Maya
QuiltiX is a graphical node editor to edit, and author MaterialX based materials of 3D assets
Color Configurations for OpenColorIO
Select collection of SPIN VFX internal Nuke gizmos
A render management system you can deploy for visual effects and animation productions.
A plugin for ImageIO that wraps the FreeImage library
Prototype ACES display rendering transforms
prman-pixar / RfSP
Forked from pleprince/RfSPRenderMan for Substance Painter
This tool is used to automatically connect Substance Painter textures to Arnold, VRay, Redshift, Renderman and StingrayPBS for Maya.
Open Display Transform is a collection of tools and experiments for rendering wide-gamut scene-linear data into an image for an SDR or HDR display device.
🎨 Pick colors using the Okhsv and Okhsl color spaces (based on Oklab).
jedypod / BokehVignette
Forked from vfxwiki/BokehVignettereproduces artifacs asosiated with the vignetting of bokeh
Generate spi1d or spi3d luts from a transformed image.