Releases: sfauvel/freecol
Releases · sfauvel/freecol
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- 07e4d59: Localisation updates from https://translatewiki.net. (translatewiki.net)
- 8fb54ed: Localisation updates from https://translatewiki.net. (translatewiki.net)
- 0cbad7b: Localisation updates from https://translatewiki.net. (translatewiki.net)
- 6a1b12d: Localisation updates from https://translatewiki.net. (translatewiki.net)
- 32e54b5: Localisation updates from https://translatewiki.net. (translatewiki.net)
- f19f857: Localisation updates from https://translatewiki.net. (translatewiki.net)
- 37dca83: Localisation updates from https://translatewiki.net. (translatewiki.net)
- ac223a5: Localisation updates from https://translatewiki.net. (translatewiki.net)
- d95b8f5: Localisation updates from https://translatewiki.net. (translatewiki.net)
- dce0939: Localisation updates from https://translatewiki.net. (translatewiki.net)
- f250fd6: Localisation updates from https://translatewiki.net. (translatewiki.net)
- ba94044: Fixes activation of improvement actions after reconnecting. Obsolete improvement actions are now removed when loading savegames etc. (Stian Grenborgen)
- cc72b7d: Units in Europe are no longer included in the list of possible active units. The previous behaviour of having them included seems to have been deliberate, but causes several problems. If someone wants to include units in Europe in the list of possible active units, then this should only be added as an option. In that case, please do test that all unit actions either work or are disabled. (Stian Grenborgen)
- ac03cdb: Changing the occupation string for clear forest to "C" instead of reusing "P". (Stian Grenborgen)
- 1a1cb33: The menu bar needs to be recreated after actions are recreated. (Stian Grenborgen)
- 9981570: Allows the founding father selection to be postponed without an error message. We can choose to force the choice to be made before the turn has ended, but that is currently not implemented. (Stian Grenborgen)
- 63fcca2: The map generator option for controlling the number of rivers to be generated now produced different results according to the selected value. Enabled generation of rivers that are only two tiles long (the previous limit was three). Map generator options are no longer stored nor loaded since this causes issues when changing the default options. It might be a good idea to support loading/saving of map generator options using the dialog. (Stian Grenborgen)
- a9567fe: Localisation updates from https://translatewiki.net. (translatewiki.net)
- 6e29459: Localisation updates from https://translatewiki.net. (translatewiki.net)
- ebd427e: The default river setting should be medium. (Stian Grenborgen)
- 5e80b3e: Speeds up AI turns by reusing existing defend settlement missions. This will mostly produce the same result as doing path finding every turn -- although in some special cases (that I think can be ignored) will produce a poorer result. (Stian Grenborgen)
- 5cad5dc: Adding more of Alexander Zhelanov's excellent music. (Stian Grenborgen)
- 93fddc0: Adding Alexander's update of volume levels to match the other tracks. (Stian Grenborgen)
- 955ba1c: Starts game option settings fresh every time. We should probably add support for loading and saving options back in. (Stian Grenborgen)
- b2b0a24: Adding Misiulo's new mountain graphics. (Stian Grenborgen)
- 55c7bea: Localisation updates from https://translatewiki.net. (translatewiki.net)
- 3345d42: Doing the animations on the EDT. This fixes a concurrent modification exception that sometimes prevented animations from displaying properly. (Stian Grenborgen)
- 7f38d76: Adding asserts for ensuring that the EDT is used when updating the GUI. Run with "-ea" to enable checking. (Stian Grenborgen)
- 18c9690: (Debug menu) Avoid getting the skip dialog when stopping the skipping of turns. (Stian Grenborgen)
- 146923e: Fixes slow AI turns caused by not being able to build new colonies. This is a temporary fix that should be removed when BuildColonyMissions are building colonies according to a grand plan (and the costly searches per unit therefor can be avoided). (Stian Grenborgen)
- 18ec0e7: Uses changeMission instead of setMission since the former handles dispose and setting transportation priority. (Stian Grenborgen)
- 20b0881: Adding a separate method for getting all transportables. Changing the amount of urgent transportables seem to have little effect. Deactivating for now. (Stian Grenborgen)
- Allows better use of the tranport's capacity by filling it with all possible resources that should be going to the same destination. This was a capability that was present for years in FreeCol, but was lost in a refacturing someone did in 2008. (Stian Grenborgen)
- ccb7528: Only consider transportables going to the next location on the transport list when queuing extra cargo. (Stian Grenborgen)
- 470106d: Removes the destination check for the base transport priority since the method is only called during construction of the mission. (Stian Grenborgen)
- 8b1288c: Military unit wishes and transports are now centrally managed. (Stian Grenborgen)
- 1122013: Updating the change log. (Stian Grenborgen)
- 2d668b5: Adjusting the number of colonies being built (fewer) and reduces cheating. The AI trade profit modifier is now reduced linearly until a turn number determined by a new option. The AI difficulty and colony expansion has been tuned for the default (small) map. We might want to make the number of colonies being built by the AI depend on the map size. (Stian Grenborgen)
- 4337831: Updated the changelog. (Stian Grenborgen)
- c6177db: Highscores can now be added and displayed. (Stian Grenborgen)
- 1e32346: A new standard paper background. This is the same background as the previous, but enlarged and with obvious patterns removed when tiled. (Stian Grenborgen)
- Preparing release of FreeCol 1.1.0. (Stian Grenborgen)
- 8697bcf: Localisation updates from https://translatewiki.net. (translatewiki.net)
- e9c909b: Localisation updates from https://translatewiki.net. (translatewiki.net)
- 23da6fe: Fixes BR#3332 that was caused be a NPE. (Stian Grenborgen)
- c410122: Fixes a bug preventing the REF from surrendering. The bug was triggered when having non-military unit(s) in Europe and all land military units defeated. The fix is simply removing the check (that is really not needed). (Stian Grenborgen)
- 1e9cf3e: Localisation updates from https://translatewiki.net. (translatewiki.net)
- f19c99e: Localisation updates from https://translatewiki.net. (translatewiki.net)
- 13a490c: Fixes options that cannot be found. The bug was caused by optionMap not being updated after reading options. (Stian Grenborgen)
- 53c96b7: Removing ClassicMapControls since CornerMapControls is skinable. The latter can be expanded with more functionality if needed. (Stian Grenborgen)
- 5e1479c: Updating the face of Peter Minuit to be more realisticly colored. (Stian Grenborgen)
- 0c9c7b0: Fixes an issue where the texture paint is not removed after use. This stopped text etc from being rendered. (Stian Grenborgen)
- 10ca820: Updating version number. (Stian Grenborgen)
- a09ee4f: Show the top level menus (menubar) in a button like style. This increases the contrast between the text and background texture without having to apply the brighter color to the entire menu bar. (Stian Grenborgen)
- ea28fd7: Hides the unit order buttons when in the map editor. (Stian Grenborgen)
- 06abc66: Adding missing file. (Stian Grenborgen)
- d60fb12: Reduces the contrast for the menu button backgrounds by making it partially transparent. (Stian Grenborgen)
- edf47c3: Adding new styling for the menubar. (Stian Grenborgen)
- 4f4d481: Adds partially transparent selection effect on top level menus. (Stian Grenborgen)
- 837d3db: Localisation updates from https://translatewiki.net. (translatewiki.net)
- bf59cd7: Updated top menu border. (Stian Grenborgen)
- fe99698: Adds styling for radio buttons and checkbox/radio menu items. (Stian Grenborgen)
- e45f4d4: Fixes the focus order of radio buttons when using the arrow keys for navigation. (Stian Grenborgen)
- 0ce18f0: Localisation updates from https://translatewiki.net. (translatewiki.net)
- 9f63bef: Localisation updates from https://translatewiki.net. (translatewiki.net)
- ea7b34e: Localisation updates from https://translatewiki.net. (translatewiki.net)
- 53b9a5f: Localisation updates from https://translatewiki.net. (translatewiki.net)
- 07465c6: Adding WrapLayout that is a FlowLayout that can easily wrap components on a new line and increase height when necessary. (Stian Grenborgen)
- 6a6efc1: The WarehouseDialog is now a resizable panel. (Stian Grenborgen)
- 15f70de: Adding an empty image resource file to be used for replacing images with empty space in mods. (Stian Grenborgen)
- 2591943: Fixes hidden OK-button on small screens. (Stian Grenborgen)
- a97bb10: Makes the ColonyPanel work better on small screen. When specifying layouts using MigLayout, numbers without units are now scaled using the current interface scaling factor. (Stian Grenborgen)
- ad6d09d: Reduces the spacing above the ok button. (Stian Grenborgen)
- 77b71fd: Scales the panel showing the signing of the Declaration of Independence. (Stian Grenborgen)
- 6b97652: Allows panels to cover the entire mapboard area (that is, all the frame except the menu bar). This is needed for some panels on very small screen. (Stian Grenborgen)
- 77ac0ec: Moves drawing of the menu bar status text to a utility method. (Stian Grenborgen)
- 416d0e0: Simplifies the code somewhat. (Stian Grenborgen)
- ba94de3: The confirm declaration dialog now fits on small screen. (Stian Grenborgen)
- 7a1b489: Focus is now changed on the mapboard with a single mouse click. The active unit is kept when opening a colony panel. (Stian Grenborgen)
- a30935b: Unit dragging can now only be starte...