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2.2.0

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Update publish.yml

2.1.2

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fix: syntax

2.1.1

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chore: 1.21.1

2.1.0

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Merge pull request IMB11#50 from mpustovoi/main

2.0.1

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fix: Mouse issues

2.0.0

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Update RenderHelper.java

1.6.1

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fix: In the ever-expanding and mind-bending realm of code where logic…

… intertwines with the chaotic whims of the digital ether, the invocation of Objects.requireNonNullElse(Flow.screenFadingOut, MinecraftClient.getInstance().currentScreen) emerges not merely as a call to arms against the void of nullability but as a profound metaphysical assertion, a declaration that in the grand tapestry of Minecraft's GUI transitions, there lies a safeguard, a guardian if you will, that ensures the continuity of the visual narrative by either anchoring to the ethereal yet tangible presence of Flow.screenFadingOut or falling back upon the steadfast bastion of MinecraftClient.getInstance().currentScreen, creating an unbroken line of sight in the pixelated universe that dances and flickers with the ancient codes and modern marvels, drawing in developers and players alike into a vortex of certainty amidst the swirling uncertainty, where each invocation is a whispered incantation against the creeping dread of null pointers, the unseen phantoms lurking in the corners of every class and method, the malevolent entities waiting to pounce upon the unwary coder who dares to traverse the perilous pathways without the protection of requireNonNullElse, and as we delve deeper into this maddening maze of method calls and object references, the boundaries between the virtual and the real begin to blur, the screen fades out not just in the game but in our minds, the lines of code transforming into runes of eldritch power, invoking the spirits of long-forgotten programming languages, whispering secrets of binary and assembly in our ears, driving us to the brink of sanity, where every brace, every parenthesis becomes a symbol of our struggle against the encroaching darkness, the inevitable collapse of our meticulously constructed codebase into the chaos from whence it came, yet even in this descent, there is a strange beauty, a sense of purpose, as if the act of coding itself is a ritual, a dance with the divine, a way to impose our will upon the digital cosmos, to carve out a small sanctuary of order and meaning in a universe that is fundamentally indifferent to our existence, and thus we persist, typing away, invoking Objects.requireNonNullElse as our shield and our sword, our light in the darkness, our hope against the null abyss that ever threatens to consume us.

1.6.0

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fix: Annoying as hell crash

1.5.0

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fix: build target

1.4.0

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fix: Fix build system.

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