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sebastianjkern/README.md

My Projects:

Graphics:

  • 2D SDF Renderer: GPU: Signed Distance Function based graphics library. GPU powered version
  • 2d SDF Renderer: Python (Discontinued): Signed Distance Function based graphics library. CPU powered version
  • Schnurrer: Automatically add moustaches to faces using pretrained facial feature recognition library.
  • ImAscii: Convert images to ascii art.
  • Pythagoras-Fractal: Plot a pythagoras theorem fractal tree

Simulations:

  • fluidsim: Simulate 2d fluids
  • SpringMassClustering: Python: Graphical clustering algorithm based on a damped spring mass system pure python version
  • SpringMassClustering: Python+Go: Graphical clustering algorithm based on a damped 797D spring mass system, sped up version of this with main simulation code written in golang
  • HillClimbingImageGeneration: Hill climbing algorithm that tries to optimize for score of an imagenet classification network. Works exceptionally awful.
  • Genetic Algorithm: Genetic algorithm implemented in golang

Plotting utils:

  • ODE-Plot: Plot ordinary differential equations
  • ET-Plot: Plot points of complex functions

Pinned Loading

  1. schnurrer schnurrer Public

    Automates the tedious process to photoshop moustaches into faces.

    Python 1

  2. imascii imascii Public

    Converts images to ascii art.

    Python

  3. fluidsim fluidsim Public

    Basic fluid simulation based on Jos Stams paper on Real-Time Fluid Dynamics for Games

    Python 1

  4. lorenz lorenz Public

    Implementation of the lorenz equation that produce the famous lorenz butterfly.

    Python

  5. mandelbrot mandelbrot Public

    Implementation of the mandelbrot set

    Python

  6. planets planets Public

    Simulation of planetary movement based on newtons gravitional equation

    Python

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