Microminecraft is a Little world map built with blocks like the famous game called Minecraft. I've coded this game like a project for the Computer Graphics signature of the URJC University (Madrid, Spain). The purpose of post this project is not generate any economic benefit but Help some one who wants to learn OpenGL basics.
In this game you are in an simulated environment where the gamer can play in creative mode, building in the map that he wants from the preset blocks. The cam mode is set in first person and you can move through the little world. There is some objects already created in the scene, like trees, fences, a little house, a few blocks and some disturbing sheep who have the teleport ability.
- To create a block you must press the key of the block type you want create: '1','2','3','4','5'.
- Once the block has appeared on screen you can move the block position with the keys 'a','w','d','s' (left, up, right, down), '↑', '↓' (forward, back) and 'r' (rotate).
- Once the block has been placed in position the gamer must press the 'i' key to introduce the block in the scene. Then the block will not move again.
- Now you can create another blocks.
Key | Action |
---|---|
← | Turn left |
→ | Turn right |
↑ | Moving forward |
↓ | Move back |
1 | Create cube 1 |
2 | Create cube 2 |
3 | Create cube 3 |
4 | Create rock block |
5 | Create wood block |
a | Move block to left |
d | Move block to right |
w | Move block up |
s | Move block down |
r | Rotate block |
i | Insert block |
scroll up | Zoom in |
scroll down | Zoom out |
- Introduce sheep textures.
- Fix some weird behavior of the blocks creation.