LuaRT Studio v1.3.0 (Jan 28 2023)
Highlights & Improvements
- LuaRT toolchain updated to v1.3.0
- Updated examples to LuaRT v1.3.0
- New integrated Lua code formatter/beautifier Alt + F (uses Stylua)
- New Variables pane shown during debugging that list all current scope variables
- New debugging view that shows Symbols and Variables pane during debugging
- New UTF8/UNICODE complete support in Output pane
- New LuaRT
modules\
folder autodetection
- New keyboard shortcut to copy line(s) down Alt + Shift + ↓ and up Alt + Shift + ↑
- New keyboard shortcut to move line(s) down Alt + ↓ and up Alt + ↑
- Changed comment keyboard shortcut to Ctrl + :
- Changed replace keyboard shortcut to Ctrl + H
- Changed replace in files keyboard shortcut to Ctrl + Shift + H
- Updated "Local console" pane to "Lua interpreter" pane
- Updated "Remote console" pane to "Debugging console" pane
- Updated breakpoint color to a more consensual one (red !)
- Updated wrtc to show message in Output panel after compilation succeeded instead of showing a message box
- Symbols pane now shows only symbols for the current opened file
- Project view now shows EXE and DLL files
- Removed Watch pane (replaced by the new Variables Pane)
Bugfixes
- Fixed Lua scripts cannot be executed in the IDE
- Fixed "Show console when running option" has no effect
- Fixed document tab may contain more than one '*' after file change
- Fixed Symbols pane showing global variables multiple times
- Fixed Symbols pane showing a non transparent icon for anonymous functions
- Fixed Output pane don't support reading from console input
- Fixed LuaRT Console output module breaking Output pane redirection
- Fixed binary modules in LuaRT "modules\" folder not found during debugging session
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