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0.3.95d

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Renamed Interaction methods to reduce confusion. (RE-SS3D#680)

- CreateInteractions renamed to GenerateInteractionsFromSource
- GenerateInteractions renamed to GenerateInteractionsFromTarget

Co-authored-by: CosmicCoincidence <cosmiccoincidence1991@gmail.com>

0.3.95c

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Add Light to Microwave (RE-SS3D#340) (RE-SS3D#638)

* Add interior light to microwave when active

* remove completed TODO

* Add spot light to microwave

* Change microwave window to use Glass Absolutely Opaque material

0.3.95b

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Fixes the error caused by commentingstuff (RE-SS3D#634)

* Add a few comments

* More commenting

* More commenting yet again

* Update Canister.cs

* Update DisposalBin.cs

* Update Microwave.cs

* Update Vendor.cs

* Update Vendor.cs

* Update Vendor.cs

* Update Openable.cs

* Update MainMenuUI.cs

* Create MainMenuUI.cs

* Update Crowbar.cs

* Update PickupInteraction.cs

* Update Item.cs

* Update Item.cs

0.3.95

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Implement better lighter interaction (RE-SS3D#616)

* Implement better lighter interaction

* Make the particles smaller.

* Fix particle networking

0.3.94

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Add Fixture State Component to Objects (RE-SS3D#599)

* Add fixture state maintainer to most furnitures

and some structures too

* Move solar panels from pipe layer to furniture layer

* fix few prefabs

* Add fixture state component to missed poster

* Update map with new furniture rotations

* Add plants to botany

* Fixed incorrect material names and removed copied materials

* Fix rotations again after conflicted files

0.3.93

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Add Some Botany Plants (RE-SS3D#582)

* remove leftover meta file

* Fix materials

Some objects were missing their materials and others had to be re-exported entirely because of their materials names (palette05.004, e.g.)

Also re-adds the alt styled sleeper and cryotube

* move microwave scrip into microwave folder

* Fix beakers

- fix mesh
- fix origin placements
- adds lids

* Add botany machine models

Adds Dirt Mound, Seed Processor, Hydro Tray, & Biogenerator

* Fix vending machines

Rotation and some object names

* Adds botany vendors

* Update map

- Adds hydro furniture to the empty room
- Adds general equpment and piping for vent, scrubbers, & disposals
- Adds a sink to the kitchen

* Rename folder

Renamed "Junk Food" folders to "Snacks"

* Add food folders and organized food files

* Last map save

* Remove spare folders

* Fixes

- Fixed rotations on biogenerator, seed processor, & beaker
- Fixed Beaker prefabs again
- Fixed Dirt mound fbx material

* Adjusted hydrogel appearance

Adjusted hydrogel appearance in the hydroponics tray

* Add Ambrosia Plants

* Add Ambrosia Items

* Add Ambrosia Seed Packets

* Fix leaf and seed rotations and add to map

* fix hydro tray materials

* Re-adjusted hydrogel color

* Add substance container script to ambrosia plants

- add substance container script to ambrosia plants for future use
- remove extra prefab file

* Add melons and melon slices

watermelon and holymelon

* fix melon and melon slice hold position & rotation

* Fix Ambrosia ID names

also removed shadows on Ambrosia Vulgaris

* Add melon plants

* Add melon seeds

* Fix holymelon slice materials

* Rename Melons.fbx to Melon Plants.fbx

* Renamed banana to classic banana

Also, renamed banana peel to classic banana peel

* Add banana variants + seeds

* fix melon plant heights

* Fix Ambrosia Vulgaris Mature ID name

* Add 'ready to harvest' description on mature plants

* Add 'looks dead' description on dead plants

* Add banana plants

* Adjust banana hold positions

* Add wheat items and seeds

* Add Wheat plants

* Model and prefab fixes

* Fix Sleeper and Cryotube again

* Update map

* Fix Vegetables name typo

* Add glowshroom items and seeds

* Add glowshroom plants

* Add things to map

Co-authored-by: João Buratto <joaoburattoc@gmail.com>

0.3.92

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Model Fixing (RE-SS3D#574)

* Model Fixing

Fixed the water cooler, filling cabinets, janicart and changed the multitool

* Model Fixing

Cryotube, sleeper, vendings

0.3.91

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Separated game logic from UI views (RE-SS3D#571)

* Refactored lobby UI prefab

* Moved NetworkManager to Managers prefabs

* Separated pause menu from game logic

* Disabled UI button for session restart (broken before this commit)

* Renamed events and fixed typos

0.3.9

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UpdateContents() method changed to accept alternate names of child ob…

…jects. (RE-SS3D#568)

Previously, some child objects returned the prefab name, others returned instance name.
This had led to lots of child objects being deleted and recreated during validation.

0.3.8

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Improve piping and atmospherics (RE-SS3D#552)

* Migrate pipe code to allow multiple pipes per tile

* Add layer selection to the atmos editor

* Further work on pipes

* Improve pipe gizmos

* Increase gizmos

* Add 4 layer manifold

* Improve manifolds

* Add three layer manifold

* Remove commented code

* Add scrubbers and vents

* Add internal mode to vent

* Add internal mode for the vent

* Implement gas filter

* Start on scrubber logic

* Add range to scrubber

* vent animation

* Implement scrubber further and add interactions

* Improve scrubber and vent

* Remove small amount of gas when going inactive

* Small scrubber fix

* change max mole transfer

* Improve gizmos

* Finally get these stupid gizmos to work...

* Fix gizmos and add stop animation

* Draw new gizmos for all settings and some cleanup

* Smooth the scrubber and vent animation
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