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International Institute of Information Technology, Hyderabad
- Hyderabad
- vishal-2000.github.io
- @VishalMandadi
🍰Robotics Research
A PyTorch Library for Accelerating 3D Deep Learning Research
This is a work in progress repositiory for pushing an object in a cluttered environment
Code for "Learning to Grasp the Ungraspable with Emergent Extrinsic Dexterity" (CoRL 2022)
PyBullet environments to use Reinforcement learning with Stable Baselines 3
The official PyTorch implementation of the paper "Human Motion Diffusion Model"
Pytorch code for ECCV'22 paper. ShAPO: Implicit Representations for Multi-Object Shape, Appearance and Pose Optimization
A comprehensive list of papers using large language/multi-modal models for Robotics/RL, including papers, codes, and related websites
A curated list of awesome neural radiance fields papers
A curated list of resources on implicit neural representations.
Facebook AI Research Sequence-to-Sequence Toolkit written in Python.
Topologically-Aware Deformation Fields for Single-View 3D Reconstruction (CVPR 2022)
A library for flexible voxel-based mapping, mainly focusing on truncated and Euclidean signed distance fields.
Visual Odometry for Omnidirectional Camera
Train robotic agents to learn to plan pushing and grasping actions for manipulation with deep reinforcement learning.
Deep Interaction Prediction Network with Application to Clutter Removal
[RAL & IROS 2021] Efficient learning of goal-oriented push-grasping synergy in clutter
Official implementation of the CVPR 2022 Paper "Neural RGB-D Surface Reconstruction"
Source code for the paper "Policy Architectures for Compositional Generalization in Control"
A simulation, planning and control toolbox for planar manipulation (e.g., pushing and grasping).
A suite of utility functions to facilitate robotic planning related research on the pybullet physics simulation engine.
Collection of object models compatible with pybullet simulator https://github.com/bulletphysics/bullet3/tree/master/examples/pybullet
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
A generic Python interface class for robot simulations using PyBullet. Also provides an IK interface for multi-end-effector robots that uses bullet physics as a solver.
Returns latest research results by crawling arxiv papers and summarizing abstracts. Helps you stay afloat with so many new papers everyday.