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DeerFlow is a community-driven Deep Research framework, combining language models with tools like web search, crawling, and Python execution, while contributing back to the open-source community.
[ICLR 2025 (Oral 📢) ] Our OpenYOLO3D model achieves state-of-the-art performance in Open Vocabulary 3D Instance Segmentation on ScanNet200 and Replica datasets with up ∼16x speedup compared to the …
🌳 [ICRA'25] Hier-SLAM: Semantic Gaussian Splatting SLAM with Hierarchical Categorical Representation
Code for LATTE-MV: Learning to Anticipate Table Tennis hits from Monocular Videos
Pytorch/JAX implementation of examples in Generative Deep Learning 2nd Edition by David Foster
The official code repository for the second edition of the O'Reilly book Generative Deep Learning: Teaching Machines to Paint, Write, Compose and Play.
[CVPR 2025] MASt3R-SLAM: Real-Time Dense SLAM with 3D Reconstruction Priors
[CVPR 2025] A unified framework for Scene Coordinate Regression-based visual localization
PyTorch3D is FAIR's library of reusable components for deep learning with 3D data
This repository offers a comprehensive collection of tutorials on state-of-the-art computer vision models and techniques. Explore everything from foundational architectures like ResNet to cutting-e…
Effortless AI-assisted data labeling with AI support from YOLO, Segment Anything (SAM+SAM2), MobileSAM!!
Application for camera and sensor data logging (iOS)
This repository contains the Hugging Face Agents Course.
Robust recipes to align language models with human and AI preferences
Lidar-visual dataset with ground truth 3D map for SLAM/NeRF
Python Data Science Handbook: full text in Jupyter Notebooks
Official code of DynOMo: Online Point Tracking by Dynamic Online Monocular Gaussian Reconstruction (3DV 2025))
Code Repository for Machine Learning with PyTorch and Scikit-Learn
Data Engineering with Python, published by Packt
Dynamic Neural Radiance Fields for Monocular 4D Facial Avater Reconstruction
A set of LLM Tutorials from my youtube channel
A pure pytorch implementation of 3D gaussian Splatting
Gauzilla: a 3D Gaussian Splatting renderer written in Rust for WebAssembly with lock-free multithreading
A booklet on machine learning systems design with exercises. NOT the repo for the book "Designing Machine Learning Systems"