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Update lwjgl and fix macos arm64 natives #10
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Update lwjgl and fix macos arm64 natives #10
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- updated lwjgl to latest (3.3.1)
- added dependencies for macos-arm64 (now runs on M1 Macbooks without error)
- updated clojure to latest (1.11.1)
…loading, osx specifics)
I'm going to have to end up using a lot of LWJGL for my upcoming project, so I thought I might as well take this repo as far as I can. There's still a bit more that I wish to complete, but I did a lot to modernize this project to fit a wide variety of needs and platforms.
All changes/features work on both my 22.04 LTS Ubuntu machine and my MacOS Monterey M1, Including live code reloading. Using OpenJDK 17. Things I want for the future:
Also, rogerallen, thanks a lot for this library. You did all the hard work. Let me know if you want me to change something. |
Thanks for the pull request @mourginakis, this looks generally like a good set of changes. As you might've guessed by how little I've modified this recently, I've not really kept up-to-date on Clojure so it may be a bit of time before I can get setup to merge this. I don't even have a Mac anymore, but I can try this out on Windows when I get things setup. Cheers! --Roger |
Glad I could contribute! This library has been incredibly helpful to me. I don't mind changing some code around too, if you have a certain preference for how things should be done. |