Stars
The Open-Source Visual Vibecoding Editor – Visually build, style, and edit your React App with AI
The best and simplest free open source web page change detection, website watcher, restock monitor and notification service. Restock Monitor, change detection. Designed for simplicity - Simply moni…
AI Chat Browser: Fast, Full webapp access to ChatGPT / Claude / Bard / Bing / Llama2! I use this 20 times a day.
Nightly release of ControlNet 1.1
实用、美观的 Real-ESRGAN 图形界面,同时支持 Windows、Ubuntu 和 macOS 平台。现在也支持 Real-CUGAN 了!(Cross-platform GUI for image upscaler Real-ESRGAN with additional features. Now with Real-CUGAN support!)
Real-ESRGAN aims at developing Practical Algorithms for General Image/Video Restoration.
🆙 Upscayl - #1 Free and Open Source AI Image Upscaler for Linux, MacOS and Windows.
RIFE, Real-Time Intermediate Flow Estimation for Video Frame Interpolation implemented with ncnn library
Learn to serve Stable Diffusion models on cloud infrastructure at scale. This Lightning App shows load-balancing, orchestrating, pre-provisioning, dynamic batching, GPU-inference, micro-services wo…
Stable Diffusion with Core ML on Apple Silicon
A collection of libraries to optimise AI model performances
DrawingBotV3 is a software for converting images into vector art
A library for developers who want to approach to creative coding, artists who want to approach coding and for those who find it fun to play with math.
Use JavaScript to draw on any flat surface with the friendly AxiDraw robot
Convert .obj files to JavaScript-files to be interpreted by Lens Studio's MeshBuilder.
Cut and paste your surroundings using AR
dat.gui plugin to update images in realtime
Generative painting tool. Composites two video feeds.
A real-time, node-based video effects compositor for the web built with HTML5, Javascript and WebGL
GLSL shaders for calculating/rendering Spherical Environment Maps, or "matcaps"
A friendly web-component for writing and rendering shaders.
Tool for extending three.js materials by modifying ShaderLib code.
A workshop on WebGL and GLSL