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Dev repo for @zig-gamedev libs and sample applications
Linux Kernel Driver for the Xbox/ Xbox 360/ Xbox One Controllers
Original Xbox Emulator for Windows, macOS, and Linux (Active Development)
🖼️ Library written in C providing a friendly layer of abstraction for interacting with the HTML Canvas API when compiling with Emscripten to WebAssembly.
Fast Rust bundler for JavaScript/TypeScript with Rollup-compatible API.
DOSBox Pure is a new fork of DOSBox built for RetroArch/Libretro aiming for simplicity and ease of use.
A standalone Luau runtime for general-purpose programming
This is the old version of the emulator made mostly by Solace.
Rust bindings for writing safe and fast native Node.js modules.
ATProto Feed Generator Starter Kit
Social networking technology created by Bluesky
Blender based editor for scenes, meshes, and more in first-party N64 games
A dark and light Neovim theme written in fennel, inspired by IBM Carbon.
Mario Builder 64 is a Super Mario 64 ROM hack that allows you to create custom levels in-game.
A stupid simple method of making Vulkan layers, at home!
Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine
NVIDIA Linux open GPU kernel module source
Compile Cargo project with zig as linker
A decompilation of Perfect Dark. (MIRROR of https://gitlab.com/ryandwyer/perfect-dark)
A collection of essential TypeScript types
iOS/tvOS port of https://github.com/sm64pc/sm64ex/
open_agb_firm is a bare metal app for running GBA homebrew/games using the 3DS builtin GBA hardware.