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8000A best screenshot small tool (support high dpi screenshots) 一款好用的截图小工具(支持高分屏截图)
检测设备是否是模拟器 ,并且获取相对真实的IMEI AndroidId 序列号 MAC地址等,作为DeviceID,应对防刷需求等
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configurat…
Crossous's unity tools,currently contains shader variant stripper tools
A deck tracker and deck manager for Hearthstone on Windows
Godot Engine – Multi-platform 2D and 3D game engine
I create a new version of pdb2mdb.exe, you can use it to convert .pdb to .mdb, this version of pdb2mdb.exe can fix some exceptions in the old version. for example:Microsoft.Cci.Pdb.PdbDebugExceptio…
Unity前后端+管理端一体化解决方案-HybridCLR+YooAssets+LuBan+ProtoBuff+FairyGUI+DoTween+GameAnalytics+LitJson+UniTask+GameFramework+GeekServer+Admin.Net。
luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
A wonderful list of Game Development resources.
📘 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.