This software is in the public domain. Where that dedication is not recognized, you are granted a perpetual, irrevocable license to copy and modify this file as you see fit.
That being said, I would appreciate credit! If you find Loguru useful, tweet me at BE2E @ernerfeldt mail me at emil.ernerfeldt@gmail.com.
I have yet to come across a nice, light-weight logging library for C++ that does everything I want. So I made one!
In particular, I want logging that produces logs that are both human-readable and easily grep:ed. I also want to be able to hook into the logging process to print some of the more severe messages on-screen in my app (for dev-purposes).
-
Header only
- No linking woes! Just include and enjoy.
-
Small, simple library.
- Small header with no
#include
s for fast compile times (see separate heading). - No dependencies.
- Cross-platform (but not tested on Windows yet...)
- Small header with no
-
Flexible:
- User can install callbacks for logging (e.g. to draw log messages on screen in a game).
- User can install callbacks for fatal error (e.g. to pause an attached debugger or throw an exception).
-
Support multiple file outputs, either trunc or append:
- e.g. a logfile with just the latest run at low verbosity (high readability).
- e.g. a full logfile at highest verbosity which is appended to on every run.
-
Full featured:
- Verbosity levels.
- Supports assertions:
CHECK_F(fp != nullptr, "Failed to open '%s'", filename)
- Supports abort:
ABORT_F("Something went wrong, debug value is %d", value)
.
-
Stack traces printed on abort.
- Stack traces are cleaned up somewhat.
- Before cleanup:
some_function_name(std::__1::vector<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, std::__1::allocator<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > > > const&)
- After cleanup:
some_function_name(std::vector<std::string> const&)
- Before cleanup:
- Stack traces are printed the right way:
- Chronological order with the most relevant at the end.
- Stack traces are cleaned up somewhat.
-
(most) signals writes stack traces.
-
Fast:
- Around 3us per call with no log file (just stderr).
- Around 10us extra per log file.
- About 25%-75% faster than GLOG on my MacBook Pro (Clang).
- About the same as GLOG on my Linux Disktop (GCC).
-
Drop-in replacement for most of GLOG (except for setup code).
-
Choose between using printf-style formatting or streams.
-
Compile-time checked printf-formating (on supported compilers).
-
Assertion failures are marked with
noreturn
for the benefit of the static analyzer and optimizer. -
All logging also written to stderr.
- With colors on supported terminals.
-
Thread-safe.
-
Flushes output on each call so you won't miss anything even on hard crashes (and still faster than buffered GLOG!).
-
Prefixes each log line with:
- Date and time to millisecond precision.
- Application uptime to millisecond precision.
- Thread name or id.
- File and line.
- Log level.
- Indentation (see Scopes).
-
Scopes (see Scopes).
-
grep:able logs:
- Each line has all the info you need (e.g. date).
- You can easily filter out high verbosity levels after the fact.
Just include <loguru/loguru.hpp> where you want to use Loguru. Then, in one .cpp file:
#define LOGURU_IMPLEMENTATION
#include <loguru/loguru.hpp>
Make sure you compile with -std=c++11 -lpthread -ldl
#include <loguru/loguru.hpp>
...
// Optional, but useful to timestamp the start of the log.
// Will also detect verbosity level on comamnd line as -v.
loguru::init(argc, argv);
// Put every log message in "everything.log":
loguru::add_file("everything.log", loguru::Append);
// Only log INFO, WARNING, ERROR and FATAL to "latest_readable.log":
loguru::add_file("latest_readable.log", loguru::Truncate, loguru::INFO);
// Only show most relevant things on stderr:
loguru::g_stderr_verbosity = 1;
LOG_SCOPE_F(INFO, "Will indent all log messages within this scope.");
LOG_F(INFO, "I'm hungry for some %.3f!", 3.14159);
LOG_F(2, "Will only show if verbosity is 2 or higher");
VLOG_F(get_log_level(), "Use vlog for dynamic log level (integer in the range 0-9, inclusive)");
LOG_IF_F(ERROR, badness, "Will only show if badness happens");
auto fp = fopen(filename, "r");
CHECK_F(fp != nullptr, "Failed to open file '%s'", filename);
CHECK_GT_F(length, 0); // Will print the value of `length` on failure.
CHECK_EQ_F(a, b, "You can also supply a custom message, like to print something: %d", a + b);
// Each function also comes with a version prefixed with D for Debug:
DCHECK_F(expensive_check(x)); // Only checked #if !NDEBUG
DLOG_F("Only written in debug-builds");
// Turn off writing to stderr:
loguru::g_alsologtostderr = false;
// Turn off writing err/warn in red:
loguru::g_colorlogtostderr = false;
// Thow exceptions instead of aborting on CHECK fails:
loguru::set_fatal_handler([](const char* message){ throw std::runtime_error(message); })
If you prefer logging with streams:
#define LOGURU_WITH_STREAMS 1
#include <loguru/loguru.hpp>
...
LOG_S(INFO) << "Look at my custom object: " << a.cross(b);
CHECK_EQ_S(pi, 3.14) << "Maybe it is closer to " << M_PI;
# Only show warnings, errors and fatal messages:
cat logfile.txt | egrep "[^0-9]\|"
# Ignore verbosity-levels 4 and above:
cat logfile.txt | egrep "[^4-9]\|"
# Only show verbosity-level 6:
cat logfile.txt | egrep "6\|"
# Only show messages from the main thread:
cat logfile.txt | egrep "\[main thread \]"
I abhor logging libraries that #include
's everything from iostream
to windows.h
into every compilation unit in your project. Logging should be frequent in your source code, and thus as lightweight as possible. Loguru's header has no #includes. This means it will not slow down the compilation of your project.
In a test of a medium-sized project, including loguru.hpp
instead of glog/logging.hpp
everywhere gave about 10% speedup in compilation times.
Note, however, that this gives you the bare-bones version of Louru with printf-style logging. If you want std::ostream style logging (or GLOG functionality) you need to #define LOGURU_WITH_STREAMS 1
before #include <loguru/loguru.hpp>
, and that will make loguru.hpp include <sstream>
. No away around it!
The library supports scopes for indenting the log-file. Here's an example:
int main(int argc, char* argv[])
{
loguru::init(argc, argv);
LOG_SCOPE_FUNCTION_F(INFO);
LOG_F(INFO, "Doing some stuff...");
for (int i=0; i<2; ++i) {
VLOG_SCOPE_F(1, "Iteration %d", i);
auto result = some_expensive_operation();
LOG_IF_F(WARNING, result == BAD, "Bad result");
}
LOG_F(INFO, "Time to go!");
return 0;
}
This will output:
date time ( uptime ) [ thread name/id ] file:line v|
2015-10-04 15:28:30.547 ( 0.000s) [main thread ] loguru.cpp:184 0| arguments: ./loguru_test test -v1
2015-10-04 15:28:30.548 ( 0.000s) [main thread ] loguru.cpp:185 0| Verbosity level: 1
2015-10-04 15:28:30.548 ( 0.000s) [main thread ] loguru.cpp:186 0| -----------------------------------
2015-10-04 15:28:30.548 ( 0.000s) [main thread ] loguru_test.cpp:108 0| { int main_test(int, char **)
2015-10-04 15:28:30.548 ( 0.000s) [main thread ] loguru_test.cpp:109 0| . Doing some stuff...
2015-10-04 15:28:30.548 ( 0.000s) [main thread ] loguru_test.cpp:111 1| . { Iteration 0
2015-10-04 15:28:30.681 ( 0.133s) [main thread ] loguru_test.cpp:111 1| . } 0.133 s: Iteration 0
2015-10-04 15:28:30.681 ( 0.133s) [main thread ] loguru_test.cpp:111 1| . { Iteration 1
2015-10-04 15:28:30.815 ( 0.267s) [main thread ] loguru_test.cpp:113 0| . . Bad result
2015-10-04 15:28:30.815 ( 0.267s) [main thread ] loguru_test.cpp:111 1| . } 0.134 s: Iteration 1
2015-10-04 15:28:30.815 ( 0.267s) [main thread ] loguru_test.cpp:115 0| . Time to go!
2015-10-04 15:28:30.815 ( 0.267s) [main thread ] loguru_test.cpp:108 0| } 0.267 s: int main_test(int, char **)
Which looks like this in the terminal:
(Notice how verbosity levels higher than 0 are slightly gray).
Scopes affects logging on all threads.
Some logging libraries only supports stream style logging, not printf-style. This means that what in Loguru is:
LOG_F(INFO, "Some float: %+05.3f", number);
in Glog becomes something along the lines of:
LOG(INFO) << "Some float: " << std::setfill('0') << std::setw(5) << std::setprecision(3) << number;
Loguru allows you to use whatever style you prefer.
- Test on Windows.
- Rename ERROR to avoid conflict with windows.h macro?
- File-only logging: LOG_F(FILE, "Always written to file, never to stderr")