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Adobe
- Battle Ground, WA, USA
- http://renaun.com
Stars
Tool for converting DDS files into ATF files suitable for use with the Flash Stage3D API
Flash and other ActionScript example code
Code examples of my dabblings with my own redtamarin modifications as a game server
User interface components for Starling Framework, ActionScript 3, and Adobe AIR
This tool will convert any MovieClip containing Other MovieClips, Sprites or Graphics into a starling Texture Atlas, all in runtime. By using it, you won't have to statically create your spriteshee…
Cross platform application for viewing Caltrain train schedule.
The Cross Platform Game Engine
A dumping place for various flex example code
A Flash Platform SDK, a nice toolbox with libs for every ActionScript 3 developer.
APIs for implementing the Structured Log Testing (SLT) file format and testing philosophy.
hardware accelerated 2D engine built on Molehill for flash
This is a set of example projects for building AIR application on the PlayBook with the QNX classes.
Code sample to show how to use QNX's List, Image and ImageCache classes.
A small library to allow QNX UI components to be used in MXML (Flex or Non-Flex apps)
Flash Player 10.2 Native Cursor Example
Testing the code to load both a SWF packaged in the app and from a URL on the web
Embedding Fonts for use in Flex Hero and Mobile Hero with Flash Pro CS5
Demo AIR mobile game for Droid X used in my MAX 2010 session
A library of core classes that I use for my mobile games/demos, kaigames.com
AIR based game deployable across mobile devices
A simply demonstration of hardware accelerated animation in Adobe AIR for mobile.
HydraP2P is an ActionScript 3 library aiming to simplify the peer-to-peer API introduced in Flash Player 10.1