This guide walks you through creating a Java project using JOGL to render 3D models, with Ant as the build system.
Ensure the following are installed:
- Java JDK 8 or higher
- An IDE: NetBeans, Eclipse, or IntelliJ
- Apache Ant
- JOGL 2.3.2 Libraries:
gluegen-rt.jar
gluegen-rt-natives-<platform>.jar
jogl-all.jar
jogl-all-natives-<platform>.jar
Create the following directory layout:
mkdir JOGL3DModelTest
cd JOGL3DModelTest
mkdir -p src/com/rashsvr resources/com/rashsvr/model/obj/sofa/default_texture lib test
Copy the JOGL JAR files into the lib/
directory. You may rename them for clarity, e.g.:
lib/
├── gluegen-rt.jar
├── gluegen-rt-natives-<platform>.jar
├── jogl-all.jar
└── jogl-all-natives-<platform>.jar
Place the following model and texture files into:
resources/com/rashsvr/model/obj/sofa/
Files:
sofa.obj
sofa.mtl
2 seat sofa_S01 M02_BaseColor.png
2 seat sofa_S01 M02_Normal.png
✅ Ensure:
sofa.obj
referencessofa.mtl
sofa.mtl
references the correct texture filenames
Create a file:
src/com/rashsvr/JOGL3DModelTest.java
This class should:
- Use the package
com.rashsvr
- Extend
JFrame
and implementGLEventListener
- Handle:
- 3D model loading
- Texture application
- Model rotation
- Zoom and scaling
- Color tinting
- A dark-themed UI
Add build.xml
to the root directory. It should:
- Compile Java files from
src/
tobuild/classes/
- Copy
resources/
to the build output - Define targets to run
com.rashsvr.JOGL3DModelTest
- Open the project folder
- Add
src/
as source - Add JARs from
lib/
as libraries
- Open the project folder
- Add JARs as libraries
- Import and configure
build.xml
for Ant
- Import the project as Java or Ant project
- Add JARs to the build path
- Use Ant view to build/run
Use Ant from the command line:
ant build
ant run
Or run directly from your IDE.
Verify that the following features work as expected:
- 3D model renders correctly
- Textures are applied
- Rotation and zoom controls
- Scaling and color tinting
- Dark UI theme
- Check file paths and references
- Ensure platform-specific native JARs match your OS
- If needed, enhance the project with additional textures or GLSL shaders