Stars
Fork of google/gumbo-parser to support xhtml parsing rules and allow for editing
pllua / pllua
Forked from RhodiumToad/pllua-ngRe-implementation of pllua, embedded Lua for postgresql
Tool to statically recompile N64 games into native executables
Native WebGPU implementation. Mirror of https://dawn.googlesource.com/dawn
nsync is a C library that exports various synchronization primitives, such as mutexes
Less than 100 Kilobytes. Works for Android 5.1 and above
Classic MacOS & GS/OS widget library for linux (and other?)
Run macOS on QEMU/KVM. With OpenCore + Monterey + Ventura + Sonoma support now! Only commercial (paid) support is available now to avoid spammy issues. No Mac system is required.
jless is a command-line JSON viewer designed for reading, exploring, and searching through JSON data.
🍬 Self-contained cross-platform programming environment for developing web-based database-driven business apps in LuaJIT and JavaScript
A script for compiling libssh2 for iOS Devices (iPhone, iPad, iPod Touch). The example app can connect to an server with SSH and execute commands.
Free your Apple Notes data from Notes.app
The command-line tool for quick, simple deployment and management of Linux dedicated game servers.
Improved Lua 5.3 syntax and indentation support for Vim
Game Boy Advance Bare Metal Assembly Programming
An Objective-C GraphQL client for iOS.
Volt (VPhysics Jolt) is a replacement physics module for the Source Engine.
Counter Strike Demake/Remake on Nintendo DS
A cross-platform and universal Nintendo64 flashcart ROM uploader, featuring a USB+debug library for libultra and libdragon.
Quake 2 map compiler tools with v220 map support, automatic phong, enhancements, and fixes.
Low level library to develop GBA games that can also be built for PC.
BlackHole is a modern macOS audio loopback driver that allows applications to pass audio to other applications with zero additional latency.
Decompilation of The Legend of Zelda: Ocarina of Time
Staggeringly powerful macOS desktop automation with Lua
A fast, small, safe, gradually typed embeddable scripting language derived from Lua