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three-go

A simple 3D engine library written in Go.

Features

  • Vector and Matrix math
  • Basic Camera implementation
  • Basic 3D Object representation
  • Projection matrices

Usage

To use this library, import the packages and create instances of the provided structures.

import (
    "three-go/camera"
    "three-go/math"
    "three-go/objects"
)

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