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TapTo is an open source system for launching games and custom actions using physical objects. It's a great way to make launching games more accessible and add some fun to your gaming setup!

  • The project includes everything necessary to get running.
  • All hardware required is inexpensive and readily available.
  • It currently supports the MiSTer FPGA platform, with more planned.

Download | Vendors | Community Projects | Discord | Developer Guide | API

Getting Started

  1. Buy or build a compatible NFC reader: Reader Hardware
  2. Buy some compatible NFC cards or tags: Token Hardware
  3. Install the TapTo software on your MiSTer: MiSTer Setup
  4. Set up your cards or tags to launch games: Token Commands
  5. Make or buy some awesome labels: Custom Labels

Contributors

TapTo has been a community effort from day one. Everyone's contributions are appreciated and encouraged! Want to contribute too? Check out the Developer Guide.

Special thanks to Gaz for starting the project originally, and to javiwwweb and Conner for their existing MiSTerRFID projects.

License

This project's source code is licensed under the GNU General Public License v3.

This project's assets (e.g. image templates, 3D models, PCB designs) and documentation is licensed under the Creative Commons Attribution-ShareAlike 4.0 International license, unless explicitly noted otherwise.

The TapTo logo was designed by and is © Ranny Snice. The terms of use for the logo are as follows:

  • The logo MAY be used on designs and artwork for tokens (e.g. label designs, printed stickers, pre-printed NFC cards), including those sold and held commercially, with the intent to show they're compatible with TapTo software and hardware.
  • The logo MAY be used on open source community hardware.
  • The logo MAY be used to link back to this repository or for similar promotional purposes of a strictly non-commercial nature (e.g. blog posts, social media, YouTube videos).
  • The logo MUST NOT be used on or for the marketing of closed source or commercial hardware (e.g. case designs, PCBs), without express permission from the project.
  • The logo MUST NOT be used for any other commercial products or purposes, without express permission from the project.
  • The shape and overall design of the logo MUST NOT be modified or distorted. You MAY change the colors if required.

Please contact the project if you are unsure about any of these licensing arrangements, or have any licensing requests.

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Launch games using physical objects

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