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Add ability to calculate legacy scores with scorev1 #272
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RelativeSizeAxes = Axes.X, | ||
Width = 0.25f, | ||
Anchor = Anchor.TopLeft, | ||
Label = "Is legacy score?", |
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I think it'd be better if we just assumed that if score field is populated then its a legacy score, and if not it's a lazer score.
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I think it's too implicit and unintuitive
@@ -869,6 +883,26 @@ private void updateAccuracyParams(bool useFullScoreData) | |||
} | |||
} | |||
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private void updateScoreTextBox() | |||
{ | |||
if (ruleset.Value.ShortName == "osu" && legacyScoreSwitchButton.Current.Value) |
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Maybe show score textbox if CL is enabled instead, legacy scores can't be without CL
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There can be lazer scores with CL
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Those won't have scorev1
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That's why I'm using legacy score switch instead of CL
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