8000 Show correct object difficulty values with rate-adjusting mods by wulpine · Pull Request #264 · ppy/osu-tools · GitHub
[go: up one dir, main page]
More Web Proxy on the site http://driver.im/
Skip to content

Show correct object difficulty values with rate-adjusting mods #264

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged
merged 2 commits into from
Jun 28, 2025

Conversation

wulpine
Copy link
Member
@wulpine wulpine commented May 13, 2025

Currently, the object inspector shows incorrect difficulty values with rate-adjusting mods. The clock runs at base speed while difficulty hit objects have their start times adjusted by mods. This leads to the inspector showing values of a different hit object, not the current one.
DifficultyHitObject.BaseObject.StartTime isn't adjusted by mods so let's use it for comparison against the clock's time.

@wulpine wulpine requested a review from stanriders May 20, 2025 10:26
@wulpine wulpine added the perfcalc-gui PerformanceCalculatorGUI label Jun 3, 2025
@stanriders stanriders merged commit 85efbfb into ppy:master Jun 28, 2025
3 checks passed
@wulpine wulpine deleted the object-inspector-rate-changes branch June 28, 2025 12:56
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
perfcalc-gui PerformanceCalculatorGUI
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants
0