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Serialize utilities for Unreal Engine 5.3 (Blueprints supported)
An Unreal plugin that adds markdown as an asset type. This lets you embed documentation directly into your project.
Efficient UE browser uses CEF open source kernel; When the frame rate is 60 per second and the resolution is 4K, a single GPU is rendered, and the UE and browser will not lose frames. 8K frame rate…
The WorkflowActivities repository is a collection of customizable workflow components designed to streamline business processes.
A deeply-integrated C++20 coroutine plugin for Unreal Engine 5.
Cog is a set of debug tools for Unreal Engine built on top of Dear ImGui
An Unreal Engine plugin that provides a subsystem for sending non replicated events with arbitrary structs as payloads
Free open-source tool for creating Dialogues.
A multi-voice TTS system trained with an emphasis on quality
A Compendium Information Guide for UMG and Slate in Unreal Engine.
Figma2Unreal uses the [Figma API](https://www.figma.com/developers/api) and python scripts to take assets created in Figma and create nested UMG widgets suitable for making more advanced prototypes.
A small python-based project launcher which can launch projects locally with multiple settings. Useful for testing.
A library for creating directed graph editors
Visualize Your Ideas With Code
A simple plugin for creating graph-like assets for Unreal Engine 4
Tweens for Unreal Engine, with C++ API and Blueprint support
Mountea tools library is a free open source plugin for Unreal Engine developers that provides bunch of handy tools
In this repository, you will be able to see examples how to use every single of our plugins.
Blender addon for reshaping UV quad selection into a grid.
Mountea Dialogue System is an Open-source Mountea Framework tool for Unreal Engine for creating (not just) complex dialogues! Provides its own Dialogue Tree editor and validation system.
Blender Addon: Bezier Curve CAD Tools for CNC Milling & Laser Cutting
A flexible UI framework for Unreal Engine
This plugin introduces a way simpler method of localizing game made in Unreal Engine by simply importing CSV file into engine's localization files.