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A Flight SQL Server implementation - with DuckDB and SQLite back-ends.
A lightweight data processing framework built on DuckDB and 3FS.
Retrieve large (GBs) AI binary model files from cloud, cache locally as sharded blobs to load faster on 2nd page load, returns stored file as data URL
Make user accounts for macOS with many advanced options.
Cool extensions for Openlayers (ol) - animated clusters, CSS popup, Font Awesome symbol renderer, charts for statistical map (pie/bar), layer switcher, wikipedia layer, animations, canvas filters.
Open source routing engine for OpenStreetMap. Use it as Java library or standalone web server.
3D Inverse Kinematics (IK) for Godot 4.3+! Supports scriptable constraints and multiple chains.
An action based drag and drop container for Svelte
Resources related the OpenAIP Mapbox based map style.
A list of links to access extracted content from some anime games
All Genshin Impact textures extracted from game
Godot addons from Cozy Cube Games
Blender addon for reshaping UV quad selection into a grid.
Securely synchronize files with your devices on iOS using Syncthing
A set of simple Godot 3D nodes for extruding, tiling, and instancing 3D meshes along a path. Implemented as a C++ GDExtension.
Addon to generate customizable cylindrical meshes from 3D curves
Stable Diffusion built-in to Blender
Open Brush is the open source, community led evolution of Tilt Brush! Forked from https://github.com/googlevr/tilt-brush
🔩 The open-source serverless platform. Easily deploy & scale AI agents, complex workloads, and backends — all on a frictionless platform that runs anywhere.
Get up and running with Llama 3.3, DeepSeek-R1, Phi-4, Gemma 3, Mistral Small 3.1 and other large language models.
Browser-based Slicer for 3D Printing, CAM, Laser (Kiri:Moto) and mesh editor (Mesh:Tool)
Automatically exported from code.google.com/p/blendercam