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ELDEN RING API library with a focus on binary compatibility and safety
This program is made to Bypass Games Launcher!
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
GO HERE FIRST: nvpro-samples overview
Ray tracing examples and tutorials using VK_KHR_ray_tracing
Physically based path tracer made in Vulkan.
Sampler to create the glTF sample environments
Voxel Cone Tracing implemented in a well-abstracted layer that wraps around Vulkan.
Interactive pathtracing engine using the Vulkan API.
NVIDIA DLSS is a new and improved deep learning neural network that boosts frame rates and generates beautiful, sharp images for your games
A list of alternatives for Adobe software
A posture bar mode for game Elden Ring, creates new UI elements above enemy head, which indicate how much posture damage has enemy left. A posture bar mode for the Elden Ring game, creates new user…
Nordgaren / UXM-Selective-Unpack
Forked from JKAnderson/UXMEnables file modding for DS1, DS2, SotFS, DS3, and Sekiro by unpacking game archives and patching the executable to load loose files instead.
Smithbox is a modding tool for Elden Ring, Armored Core VI, Sekiro, Dark Souls 3, Dark Souls 2, Dark Souls, Bloodborne and Demon's Souls.
Runtime injection library for modding Souls games. WIP
Portable, simple and extensible C++ logging library
This repo shall be a collection of various and amazing Dear Imgui styles
Single-header dependency-free BVH construction and traversal library.
A camera mod for the game Lonely Mountains: Downhill.
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
cloc counts blank lines, comment lines, and physical lines of source code in many programming languages.
Caldera data set from Call of Duty®: Warzone™