What a fascinating project!
After diving into the KingAI project, I've distilled its essence into a catchy slogan that captures its unique selling points:
"Empowering Intelligent Decision-Making, One Group at a Time."
This phrase encapsulates the project's focus on user-group relationships, authentication, authorization, and content access control. It highlights the project's ability to empower users with intelligent decision-making capabilities, while also emphasizing the importance of group dynamics.
Alternatively, I've come up with a few more options that might resonate with your audience:
- "Unify, Authorize, Thrive: The KingAI Way."
- "Group Intelligence, Amplified."
- "Decisions Made Smarter, Together."
Which one do you think best represents the spirit of KingAI?
Built with the tools and technologies:
- Overview
- Features
- Project Structure
- Getting Started
- Project Roadmap
- Contributing
- License
- Acknowledgments
Here's a compelling overview of the KingAI project in about 50 words:
"KingAI solves the problem of inefficient user-group management, enabling scalable authentication, authorization, and content access control. Key features include a centralized SQLite database for storing user-group relationships, efficient permission management, and performant authentication mechanisms. Ideal for large-scale applications, KingAI benefits developers by providing a robust and secure experience for users."
Feature | Summary | |
---|---|---|
⚙️ | Architecture |
|
🔩 | Code Quality |
|
📄 | Documentation |
|
🔌 | Integrations |
|
🧩 | Modularity |
|
🧪 | Testing |
|
⚡️ | Performance |
|
└── KingAI/
├── back
│ ├── king_back
│ └── main.py
└── front
├── .gitignore
├── .idea
├── README.md
├── package-lock.json
├── package.json
├── public
└── src
KINGAI/
__root__
back
main.py - The main.py file serves as the entry point of the project, executing a Python script that prints a greeting message to the console when run independently
- It utilizes a conditional statement to check if the script is being executed directly or imported as a module, allowing for flexible integration with other components within the project structure.king_back
db.sqlite3 - Here's a succinct summary of the code file's purpose and use within the entire codebase architecture: Summary
The
db.sqlite3
file is a critical component of our project, serving as a centralized database for storing user group relationships
- This file enables efficient management and querying of user-group associations, facilitating features such as authentication, authorization, and content access control.Key Functionality
This SQLite database file allows us to:
- Store and retrieve user-group relationships in a structured manner
- Efficiently manage permissions and access controls based on user-group affiliations
- Support scalable and performant authentication and authorization mechanisms
By leveraging this database, our project can provide a robust and secure experience for users, while also enabling the development of advanced features that rely on user-group interactions.
Project Context
This code file is part of the
back/king_back
module within our project structure
- Its purpose aligns with the overall goal of providing a scalable and maintainable architecture for managing complex relationships between users and groups.manage.py - Run administrative tasks for the Django project by executing commands from the command line
- This script sets up the environment and executes tasks as specified in the sys.argv list
- It ensures the correct settings module is loaded and handles potential import errors
- The main purpose of this code is to provide a centralized entry point for managing the project's backend.main
apps.py - Configures the main application settings, establishing its identity within the project structure
- This module defines the default database auto-field and specifies the name of the main app, ensuring proper integration with the overall Django framework setup
- It plays a crucial role in initializing and managing the main application's configuration.views.py Here is a succinct summary of the main purpose and use of the provided code file: "Provides API endpoints for managing Kings, Num_edu, and Trys models, enabling CRUD operations and data processing through serialization and interpolation."
tests.py - Ensures test coverage for the King Back application's core functionality by providing a suite of tests to validate its behavior and interactions with other components
- This module plays a crucial role in maintaining the overall health and reliability of the system, allowing developers to catch bugs and regressions early on
- It is an essential part of the project's quality assurance process.urls.py - Defines URL routes for the application, mapping user requests to specific views that handle data retrieval and display
- The file establishes connections between URLs and corresponding view functions, enabling the system to serve relevant information to users based on their input
- This configuration is crucial for navigating the project's structure and accessing its core features.serializers.py - Serializes data from various models into JSON format, enabling efficient data exchange between the application and external systems
- This file provides a crucial interface for interacting with core project components, facilitating seamless integration and data retrieval
- By defining serializers for key entities, it ensures consistent and structured data representation throughout the system.view_card.py - Provides data retrieval and manipulation functionality for the Cards model, enabling users to list, retrieve, create, update, and delete card entries
- This module serves as a key component of the project's API infrastructure, facilitating interactions with the database and returning relevant data in response to user requests.admin.py - Registers custom model administrators for various models within the project, enabling tailored display and management of data through the Django admin interface
- This facilitates efficient administration and monitoring of key entities such as Cards, Trys, Kings, Num_edu, and others, aligning with the project's overall structure and goals.models.py - Defines the core data structures for the project's card-based system, encompassing cards, models, and attempts
- These models establish the foundation for storing and managing various game-related entities, including their attributes and relationships
- This module plays a crucial role in shaping the overall architecture of the project.migrations
0003_num_edu_dif_army_num_edu_dif_land_num_edu_dif_money_and_more.py - Adds new fields to the 'num_edu' model, enhancing its functionality by incorporating additional data points such as differences in army, land, money, and popularity
- This modification aligns with the project's structure, specifically within the back/king_back/main/migrations directory, where it builds upon previous migrations to refine the application's database schema.0018_trys_desc.py - Adds a new field 'desc' to the existing 'trys' model, allowing for additional descriptive information to be stored alongside existing data
- This enhancement supports the project's goal of providing a comprehensive and detailed view of various entities, as outlined in the project's documentation.0010_remove_num_edu_graph.py - Updates the database schema by removing the 'graph' field from the 'num_edu' model, as part of a larger migration process to refactor and optimize the project's data structure
- This change aligns with the overall goal of streamlining the application's architecture and improving performance
- The update is dependent on a previous migration (0009_alter_num_edu_graph) having been successfully applied.0005_num_edu_epoth.py - Adds a new field 'epoth' to the existing 'num_edu' model, allowing for additional data storage and potential future enhancements to the education-related features within the project
- This modification aligns with the broader goal of expanding the application's capabilities in managing educational information.0002_num_edu_trys_kings.py - Establishes database models for tracking educational attempts and king solutions within the project's structure
- This migration creates three models: Num_edu to store card numbers and error rates, Trys to record attempts with associated differences in money, popularity, army, and land, and Kings to store solution details linked to specific attempts.0004_num_edu_desc.py - Adds functionality to the existing project structure by introducing a new field 'desc' to the 'num_edu' model, enabling additional data storage and retrieval capabilities within the application's database schema
- This enhancement supports further development and expansion of the project's features and functionalities.0008_cards_is_learn.py - Adds a new field 'is_learn' to the existing 'cards' model, enabling tracking of learning status
- This modification aligns with the project's structure and dependencies, specifically building upon the '0007_rename_epoth_num_edu_epo' migration in the main app
- The update supports data consistency and integrity within the application.0007_rename_epoth_num_edu_epo.py - Renames the 'epoth' field in the 'num_edu' model to 'epo', aligning with the project's evolving database schema
- This migration updates the existing data structure, ensuring consistency and accuracy throughout the application
- By refactoring this key field, the system maintains a clean and organized architecture, facilitating future development and maintenance efforts.0012_alter_cards_graph.py - Updates the cards model by altering the graph field to allow empty strings as default values
- This change ensures consistency and flexibility in data storage, aligning with the project's requirements for handling various card representations
- The modification is part of a broader effort to refine the application's database schema, supporting its growing user base and feature set.0016_num_edu_graph_num.py - Adds functionality to the project's education system by introducing a new field, 'graph_num', to the existing 'num_edu' model
- This enhancement enables the storage and management of graph-related data for educational purposes within the application
- The change is part of a broader migration process, building upon previous updates to the main module.0009_alter_num_edu_graph.py - Updates the 'graph' field of the 'num_edu' model to allow for optional image uploads with a specified file path
- This change is part of a larger migration process, building upon previous modifications to the project's database schema
- The update enables flexibility in storing educational graph images while maintaining consistency with existing file structure conventions.0015_remove_cards_graph_num_edu_graph.py - Updates data structure by removing the 'graph' field from the 'cards' model and adding a new 'graph' field to the 'num_edu' model, enabling more efficient storage and retrieval of related graph information
- This change enhances the overall project architecture by streamlining data relationships and improving scalability.0017_trys_epo_trys_graph_trys_graph_num.py - Updates data models by adding three new fields to the 'trys' table: 'epo', 'graph', and 'graph_num'
- These fields are designed to store additional information related to tries, enhancing the overall project's functionality
- This change is part of a larger migration process, building upon previous updates to the main model.0001_initial.py - Defines database schema for the Cards model, establishing a foundation for storing card-related data within the project's structure
- This migration creates a table named 'cards' with fields for name, title, money, popularity, army, land, and rarity attributes, enabling efficient management of card information throughout the application.0013_alter_cards_graph_alter_cards_rare.py - Updates database schema by altering fields in the 'cards' model
- Specifically, it modifies the 'graph' field to allow blank values and sets a default value of an empty string, while also updating the 'rare' field to accept null values and store integers
- This change is part of a larger project that manages card data, as indicated by the project structure and file path.0014_alter_cards_graph_alter_cards_rare.py - Updates database schema by modifying the 'cards' model to allow blank and null values for the 'graph' field and adjust the 'rare' field to be an integer with a default value of 1
- This change enables more flexible data storage and retrieval, aligning with the project's evolving requirements.0006_alter_num_edu_dif_army_alter_num_edu_dif_land_and_more.py - Updates user education data by modifying field values in the database
- Specifically, it alters the default values and allows blank fields for 'dif_army', 'dif_land', 'dif_money', and 'dif_popularity' in the 'num_edu' model, enabling more flexible data management within the project's educational framework.0011_cards_graph.py - Adds functionality to store graph data for cards in the database, enhancing the overall project structure by providing a centralized location for card-related information
- This update aligns with the project's goal of managing and visualizing educational content, facilitating efficient data management and analysis.ai
situations_test.py - Define Situations This module defines a list of predefined situations that can occur in the game, each with its own description, options, and effects on the kingdom's resources and popularity
- These situations serve as a foundation for the game's decision-making mechanics, allowing players to choose from various responses to navigate the kingdom through different challenges and opportunities.Reigns_learn.py - The provided code is an implementation of the DQN (Deep Q-Network) algorithm to train a reinforcement learning agent on a custom environment called StoryEnv
- The environment has a unique state and reward structure, with the goal being to maximize the score by taking actions that balance four different metrics
- The code defines the environment, builds a model using Keras, creates an instance of the DQNAgent class, compiles it with Adam optimizer, fits it on the environment for 10,000 steps, and saves the trained model.Reigns_vizualizate.py - Visualizes and analyzes game data by generating a graphical representation of player performance, displaying key statistics, and saving relevant information to a file
- This functionality is triggered when the "График" button is clicked, allowing users to view and interact with the visualized data in real-time.Reigns_test.py - Optimizes Reinforcement Learning Model The Reigns_test.py file builds and trains a Deep Q-Network (DQN) agent to learn from the StoryEnv_learn environment, utilizing a Boltzmann Q-policy and Adam optimizer
- The trained model is then evaluated over 10 episodes, providing an average episode reward score
- This component plays a crucial role in refining the overall project's AI decision-making capabilities.template.py - Here's a succinct summary of the code file and its purpose within the larger project architecture: File:
template.py
Location:back/king_back/main/ai/
Purpose:This code file defines a template for an artificial intelligence (AI) environment, specifically designed for reinforcement learning (RL) purposes
- It sets up a basic structure for training and interacting with an AI agent using the DQN (Deep Q-Network) algorithm.Key Functionality:
The
template.py
file provides a foundation for creating a custom RL environment, allowing developers to define their own rules, rewards, and interactions between the AI agent and its surroundings
- This template is likely used as a starting point for building more complex AI environments within the project.Project Context:
Given the project structure and context, it appears that this code file is part of a larger system designed for playing card games, specifically "King's Back." The
template.py
file is likely used to train an AI agent to play this game using RL techniques.situations_train.py - Defines and populates the situations data structure, which represents a set of potential events that can occur in the game, each with its own description, options, and effects on the kingdom's resources and popularity
- This module serves as a foundation for the game's decision-making logic and scenario progression.king_back
wsgi.py - Configures the WSGI application for the king_back project, exposing a module-level variable named "application" that can be used to deploy the Django web server
- This file sets up the environment and initializes the WSGI application, enabling the project to run on a production server
- It follows best practices outlined in Django's documentation for deployment.urls.py - Defines the main entry points for the application's URLs, routing incoming requests to either the admin interface or the main application
- This file serves as a central hub for URL configuration, allowing for easy management and organization of routes throughout the project.asgi.py - Configures the ASGI application for the king_back project, exposing it as a module-level variable named "application"
- This file sets up the Django ASGI environment and initializes the settings module, enabling deployment of the project
- It serves as a crucial component in the overall architecture, facilitating communication between the project's backend and frontend components.settings.py - Configures Django project settings for the king_back application, enabling CORS, setting up database connections, and defining security measures such as password validation and secret key management
- This file serves as a central hub for configuring project-wide settings, ensuring consistency across the entire codebase architecture.
front
package.json - Configures dependencies for the front-end package, including testing libraries and plotting tools, to enable development, building, and testing of the application
- This setup allows for efficient execution of scripts such as starting the app, running tests, and ejecting configurations
- It also ensures adherence to coding standards and browser compatibility requirements.package-lock.json - Here's a succinct summary of the code file and its purpose within the project architecture: Summary
The
package-lock.json
file is a critical component of the project, serving as a dependency management tool that ensures consistent and reproducible builds across different environments
- This file contains metadata about the project's dependencies, including their versions and relationships.Key Purpose
The primary function of this code file is to:
- Define the project's dependencies and their respective versions
- Lock down specific versions of dependencies to prevent unexpected changes during development or deployment
- Facilitate reproducible builds by capturing the exact state of dependencies at a given point in time
By maintaining an accurate record of dependencies, this file helps maintain the stability and reliability of the overall codebase architecture.
public
index.html - The purpose of this file is to serve as the entry point for the React application, rendering the user interface and providing a basic structure for the app's layout
- It sets up the HTML document and defines the root element where the React components will be rendered
- This file plays a crucial role in establishing the overall architecture of the project.src
index.js - Initializes the React application by rendering the App component into the DOM, making it the entry point of the frontend codebase
- This file sets up the foundation for the entire project structure, allowing subsequent components and features to be built upon it
- It plays a crucial role in establishing the user interface and overall user experience of the application.App.js Navigates users through the application's main features by routing them between various components, including Cards, Models, Kings, and their respective details pages, providing a seamless user experience within the React-based web application. styles
main.css - Styles are defined globally to ensure consistency throughout the application
- The main.css file sets a default font family and establishes a basic layout structure using flexbox, allowing for responsive design and easy modification of visual elements
- This foundation enables developers to build upon a unified aesthetic, streamlining the development process.components
Game.jsx - The Game component displays a card with dynamic content based on the provided item data, featuring a progress bar and buttons to navigate through the item's properties
- It also handles loading state and animation
- This component is part of a larger project structure, contributing to the overall user experience.Models.jsx - The Models component fetches and displays data from an API endpoint, allowing users to create new models by submitting a form with various input fields
- The component also handles redirects to other pages upon button clicks
- It serves as a crucial part of the project's architecture, enabling users to interact with and manage models in a dynamic way.Card.jsx - Deletes a card from the system by sending a DELETE request to the backend API, updating the cards list on successful deletion, and displaying the updated list of cards
- This component is part of the larger project structure, which includes a Django backend and React frontend.Graph.jsx - Visualizes data by rendering a scatter plot based on provided xData and yData points, with customizable title and axis labels
- The component is designed to be reusable and can be integrated into various parts of the application, facilitating data exploration and analysis.Model.jsx - Here is a succinct summary of the main purpose and use of the provided code file: Handles Model Display and Deletion
This component displays model details and allows deletion, redirecting to a models detail page upon deletion
- It fetches and updates data from a Django endpoint, reflecting changes in the models list.Model_detail.jsx Here is a succinct summary of the main purpose and use of the provided code file: "Displays detailed model information and allows deletion, fetching data from a Django endpoint to render model attributes and a graph."
Kings.jsx Here is a succinct summary that highlights the main purpose and use of the code file: "Manages user input to create and update king data, fetching and displaying a list of kings from a backend API while allowing users to submit new king objects with associated characteristics."
King_detail.jsx - Here is a succinct summary of the main purpose and use of the provided code file: "Displays detailed information about a specific king, including card count, attempts, and complexity metrics, as well as visualizes their game history through a graph
- Also allows deletion of the king's data."Cards.jsx Here is a succinct summary that highlights the main purpose and use of the Cards.jsx
file:"Displays a list of cards fetched from an API endpoint, allowing users to create new cards by submitting form data, and navigate between different sections of the application."
King.jsx - Handles user interactions with king data, displaying details and allowing deletion
- This component fetches and updates king data from a Django endpoint, enabling users to view and remove individual records while navigating the project's structure.
Before getting started with KingAI, ensure your runtime environment meets the following requirements:
- Programming Language: Python
- Package Manager: Npm
Install KingAI using one of the following methods:
Build from source:
- Clone the KingAI repository:
❯ git clone https://github.com/lordneogen/KingAI
- Navigate to the project directory:
❯ cd KingAI
- Install the project dependencies:
❯ echo 'INSERT-INSTALL-COMMAND-HERE'
Run KingAI using the following command:
Using npm
❯ echo 'INSERT-RUN-COMMAND-HERE'
Run the test suite using the following command:
Using npm
❯ echo 'INSERT-TEST-COMMAND-HERE'
-
Task 1
:Implement feature one. -
Task 2
: Implement feature two. -
Task 3
: Implement feature three.
- 💬 Join the Discussions: Share your insights, provide feedback, or ask questions.
- 🐛 Report Issues: Submit bugs found or log feature requests for the
KingAI
project. - 💡 Submit Pull Requests: Review open PRs, and submit your own PRs.
Contributing Guidelines
- Fork the Repository: Start by forking the project repository to your github account.
- Clone Locally: Clone the forked repository to your local machine using a git client.
git clone https://github.com/lordneogen/KingAI
- Create a New Branch: Always work on a new branch, giving it a descriptive name.
git checkout -b new-feature-x
- Make Your Changes: Develop and test your changes locally.
- Commit Your Changes: Commit with a clear message describing your updates.
git commit -m 'Implemented new feature x.'
- Push to github: Push the changes to your forked repository.
git push origin new-feature-x
- Submit a Pull Request: Create a PR against the original project repository. Clearly describe the changes and their motivations.
- Review: Once your PR is reviewed and approved, it will be merged into the main branch. Congratulations on your contribution!
Contributor Graph
5F57 details>
This project is protected under the SELECT-A-LICENSE License. For more details, refer to the LICENSE file.
- List any resources, contributors, inspiration, etc. here.