8000 limaous / Starred · GitHub
[go: up one dir, main page]
More Web Proxy on the site http://driver.im/
Skip to content
View limaous's full-sized avatar

Block or report limaous

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

《Real-Time Rendering 4th》 (RTR4) 中文翻译

2,738 368 Updated Mar 13, 2025

Master programming by recreating your favorite technologies from scratch.

Markdown 381,691 35,555 Updated Apr 11, 2025

Godot Engine – Multi-platform 2D and 3D game engine

C++ 97,409 22,442 Updated May 23, 2025

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.

C++ 7,886 524 Updated May 23, 2025

A MMOG engine of server.

C 5,618 2,338 Updated Dec 13, 2022

Unity Graphics - Including Scriptable Render Pipeline

C# 2,684 839 Updated May 20, 2025

Clone of the Age of Empires II engine 🚀

Python 13,627 1,192 Updated May 24, 2025

3D software rasterizer written in Python

Python 13 2 Updated Jul 5, 2014

Python Software 3D Engine (Object Renderer) with Pygame, Numpy, Numba

Python 238 65 Updated Jun 16, 2023

为高性能而生的游戏运行时与工具箱

C++ 834 67 Updated May 24, 2025

Amazon Lumberyard is a free AAA game engine deeply integrated with AWS and Twitch – with full source.

C++ 2,073 544 Updated Sep 29, 2022

Easy to integrate Vulkan memory allocation library

C 2,882 386 Updated May 22, 2025

Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine

C++ 14,716 952 Updated May 24, 2025

A modern cross-platform low-level graphics library and rendering framework

Batchfile 3,874 352 Updated May 20, 2025

D3D9 wrapper library using Microsoft's D3D9On12 implementation

C++ 74 5 Updated Aug 14, 2019

The Direct3D9-On-12 mapping layer

C++ 363 43 Updated Apr 9, 2025

最全面的游戏开发技术图谱。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。

Shell 5,639 586 Updated May 22, 2025

Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.

C++ 453 141 Updated May 23, 2025

The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++

C++ 2,674 520 Updated May 23, 2025

Customized High-Quality Rendering Pipeline in Unity3D

C# 929 211 Updated Dec 9, 2019

GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.

C++ 1,756 428 Updated May 14, 2020

全国各省市停贷通知汇总

HTML 20,693 2,158 Updated Jul 13, 2024

Live shader coding tool and Shader Showdown workhorse

C++ 1,418 114 Updated Feb 18, 2025

Community contributed extensions for RenderDoc

Python 79 10 Updated Dec 13, 2024

Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference

HTML 3,680 1,064 Updated Dec 12, 2022

ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

C++ 1,811 254 Updated Jan 13, 2023

This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

C++ 3,284 764 Updated May 24, 2025

Sample code from "Introduction to 3D Game Programming with DirectX XX.XX" serials (http://www.d3dcoder.net/d3d9.htm).

Logos 24 12 Updated Oct 29, 2022

A new kind of science 中文翻译

82 10 Updated Jun 16, 2018

A fast entity component system (ECS) for C & C++

C 7,063 518 Updated May 23, 2025
Next
0