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Description
The following line will return false, to suggest the file doesn't exist:
SDL_GetPathInfo("example.text", 0);
However, the following line will work, because the file does exist:
SDL_LoadFile("example.text", 0);
The file is in \app\src\main\assets, which seems to be the default for many file operations, but not SDL_GetPathInfo
, maybe? Is it unreasonable to assume it should default to assets without a full path specified?