Steve Streeting
sinbad
Game developer. I mostly make tools for UE5 here.
I previously created Ogre3D and SourceTree, and had a hand in Git LFS.
Old Doorways Ltd A small rock
Quoc-Minh Ton-That
Q-Minh
PhD research scientist specializing in real-time physics-based animation
Cities Skylines - CSUR
citiesskylines-csur
Cities: Skylines Urban Road (CSUR) is a modular road building system in the Cities: Skylines game.
李城(大橙子)
yuancaimaiyi
3D Reconstruction and bundle adjustment , Photogrammetry
Photogrammetry master(2016.09-2019.07)
UISEE(shanghai) ->wayz.ai(chengdu) chengdu
Iwer
iwer
Originally a mechanic, late to the programming game. Now mostly into graphics and other three dimensional stuff. Works in research.
3. planet
Javidx9
OneLoneCoder
I'm a programmer. I'm keen on getting the word out that programming is fun, silly and educational. I don't do much web stuff, I like clock cycles.
http://www.youtube.com/javidx9
Romain Milbert
Razakhel
Computer graphics enthusiast. Mainly interested in rendering & physics simulations; basically fond of simulating any real world phenomenon.
France
Zartris
Zartris
I'm Jonas le Fevre, a Ph.D. student in multi-robotics and learning-based decision-making, with a focus on 3D visualization, robotics, and deep learning.
Beumer Group Aarhus, Denmark
Nikhil Sethi
nikhil-sethi
Robotics Software Developer @ SAMXL,
MSc. Robotics | TU Delft
SAMXL Delft, Netherlands
Steve Evans
SteveCEvans
Real time embedded software development. https://github.com/betaflight bus drivers, SPI & I2C. OSD support.
UnLuckyLust
UnLuckyLust
Every 💤 night is like a torch shining 🔦 under my brain and burning ❤️🔥 everything !
Dreams Weaver
Ryan Schmidt
rms80
Back at @gradientspace. These are my personal projects. Previously at University of Toronto, Autodesk, and Epic Games.
@rms80 Toronto, Canada
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