8000 kevinloustau (Kevin Loustau) / Following · GitHub
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@henriiquecampos
Henrique Campos henriiquecampos
Game designer and developer. I also cook.

@pigdevstudio Bitnation

@nicbarker
Nic Barker nicbarker
Open source developer & programming educator.

Sydney, Australia

@OlegAlexander
OlegAlexander
R&D Engineer. Polyglot programmer. Former technical artist.

Seattle, WA

@pvh
Peter van Hardenberg pvh
ink and switch research formerly: heroku, songbird, etc.

@inkandswitch Victoria, BC, Canada

@ninetailsrabbit
N9 ninetailsrabbit
Nine tails, one unique rabbit.
@AddictedCS
Sergiu Ciumac AddictedCS
Searching for a different programming paradigm.

emysound.com Chisinau, Moldova

@bbbscarter
Simon Carter bbbscarter
Shiny headed games developer, formerly of Bullfrog, Big Blue Box, Lionhead, and No Man's Sky. Co-creator of Dungeon Keeper and Fable.
@b4ux1t3
Chris P. b4ux1t3
Software Developer

VAE, Inc.

@Tremus
Trémus Tremus
audio, c/c++, other stuff

exacoustics Australia

@SdkcInstruments
Sdkc Instruments SdkcInstruments

Sdkc Instruments Tokyo,Japan

@stechyo
stechyo
I'm Lucas and I make code, games, music, and words. I'm not good at all of it however.

Lisbon, Portugal

@0xchase
Chase Kanipe 0xchase
I tell computers what to do

United States

@justedni
Vincent Dortel justedni
Audio programmer with a soft spot for retrogaming.

Freelance France

@notam02
Notam notam02
Notam is a center for the development and innovative use of technology in music and the arts

Oslo, Norway

@IntangibleMatter
Lyric IntangibleMatter
I'm an aspiring game developer currently working on various tools for my games.
@robbert-vdh
Robbert van der Helm robbert-vdh
I make Linux stuff. And audio stuff. And sometimes also Linux audio stuff.

@channable Utrecht, the Netherlands

@schmid
Jakob Schmid schmid
Programmer/composer, 'COCOON', co-founder of Geometric Interactive. Audio programmer, Playdead's 'INSIDE'. Composer, '140'.

Geometric Interactive Copenhagen

@derkork
Jan Thomä derkork

Leipzig, Germany

@rexim
Alexey Kutepov rexim
Recreational Programming

@tsoding Novosibirsk

@RodZill4
Rodz Labs RodZill4
Software developer, gamedev enthusiast. Developer of Material Maker, a PBR materials authoring and mesh painting tool based on the Godot Engine.

France

@AThousandShips
A Thousand Ships AThousandShips
@godotengine contributor | 🍉 Free Palestine 🍉 | Black Lives Matter | Health at Every Size | 🏳️‍⚧️
@m4gr3d
Fredia Huya-Kouadio m4gr3d
Meta Senior Engineer https://threads.net/@m4gr3d

Meta

@MrBSmith
BabaDesBois MrBSmith
Game Dev, Pixel Artist, Musicien and Godot Engine lover.

Strasbourg, France

@akien-mga
Rémi Verschelde akien-mga
Developer passionate about free/libre software, the Linux ecosystem, and game development. @godotengine maintainer, Mageia packager.

@godotengine, @W4Games Copenhagen, Denmark

@rcswex
Wenge CHEN 陈文戈 Raymond rcswex
https://www.zhihu.com/people/musiclxzmr

Xinghai Conservatory of Music 星海音乐学院 Raleigh, NC / Guangzhou, China 广州 / 美国北卡罗利

@slipster216
Jason Booth slipster216
Game developer for 20+ years, currently specializing in Graphics, shaders, and client side architecture.

Boston, MA

@gluonfield
Augustinas Malinauskas gluonfield
Last to leave wework

San Francisco

@pouretrebelle
Charlotte Dann pouretrebelle
Retired website enthusiast

Brighton, UK

@JJGO
Jose Javier JJGO
MIT PhD, working on LLMs - Work GitHub @josejg

@mosaicml San Francisco, California

@forrestthewoods
Forrest Smith forrestthewoods
I used to make video games. My repositories are often related to blog posts.

Seattle

@Calinou
Hugo Locurcio Calinou
Developer for @godotengine. Hobby open source game developer and modder.

@godotengine Troyes, France

@mukunda-
Mukunda Johnson mukunda-

@bitovi United States

@reduz
Juan Linietsky reduz
Godot Engine lead developer.

Godot Engine Buenos Aires

@miciek
Michał Płachta miciek
The Maintainable Code Writer • Let's grok functional techniques together! • 📙 Author of "Grokking Functional Programming" • λ

Kraków, Poland

@adamscott
Adam Scott adamscott
Currently employed by @godotengine Foundation. Web lead of the project. Wildling of the 42nd Godot Wild Jam.

Adam Scott Studio Sherbrooke, Québec

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