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Physically-based atmosphere renderer with multiple scattering, aerial perspective, volumetric clouds and god rays
Surfel Radiance Cascades Diffuse Global Illumination
Slides, notes, and materials for the workshop
Mesh optimization library that makes meshes smaller and faster to render
C++ math library for 2D/3D/4D vector, matrix, quaternion, and geometric algebra.
A modern cross-platform low-level graphics library and rendering framework
Utilities built on top of core module
An experimental GPU shading DSL embedded in Python.
A game engine with an emphasis on real-time cutting-edge solutions
Realtime GPU Path tracer based on OpenCL and OpenGL
Free 2D, 3D and 4D blue noise textures from the Moments in Graphics blog
A framework for rapid prototyping and development of real-time rendering techniques.
An assortment of assets that demonstrate features and capabilities of the glTF format
corporateshark / lightweightvk
Forked from facebook/iglLightweightVK is a deeply refactored bindless-only fork of https://github.com/facebook/igl. It provides a lean cross-platform graphics API running on top of Vulkan 1.3.
Fast and memory-efficient exact attention
Real-time Global Illumination with Vulkan Ray Tracing API