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[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
Multi-Joint dynamics with Contact. A general purpose physics simulator.
Official ECCV 2022 repository for SUPR: A Sparse Unified Part-Based Human Representation
High-Resolution Image Synthesis with Latent Diffusion Models
A high-fidelity 3D face reconstruction library from monocular RGB image(s)
A JupyterLab extension providing the Monaco editor
Piccolo (formerly Pilot) – mini game engine for games104
NeRF (Neural Radiance Fields) and NeRF in the Wild using pytorch-lightning
Pretrain, finetune ANY AI model of ANY size on multiple GPUs, TPUs with zero code changes.
This is a Project Page of 'Towards a complete 3D morphable model of the human head'
Implementation for Paper "Inverting Generative Adversarial Renderer for Face Reconstruction"
A PyTorch Library for Accelerating 3D Deep Learning Research
Registration assignment for Geometry Processing course
A list of recent papers, libraries and datasets about 3D shape/scene analysis (by topics, updating).
theNded / Open3D
Forked from isl-org/Open3D[IROS 2019] GPU Accelerated Robust Scene Reconstruction
High-Resolution 3D Human Digitization from A Single Image.
A differentiable 3D renderer with Pytorch, Tensorflow and Matlab interfaces
This repository contains the code for the CVPR 2020 paper "Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervision"
PyTorch3D is FAIR's library of reusable components for deep learning with 3D data
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Project page of paper "Soft Rasterizer: A Differentiable Renderer for Image-based 3D Reasoning"
A differentiable, 3D mesh renderer using TensorFlow.
A PyTorch port of the Neural 3D Mesh Renderer
Project page for End-to-end Recovery of Human Shape and Pose
A collection of various notebook extensions for Jupyter