Many of these descriptions and examples come from various resources (see Acknowledgements section), summarized in my own words.
Also, there are now dedicated readme pages for each major C++ version.
C++17 includes the following new language features:
- template argument deduction for class templates
- declaring non-type template parameters with auto
- folding expressions
- new rules for auto deduction from braced-init-list
- constexpr lambda
- lambda capture this by value
- inline variables
- nested namespaces
- structured bindings
- selection statements with initializer
- constexpr if
- utf-8 character literals
- direct-list-initialization of enums
C++17 includes the following new library features:
- std::variant
- std::optional
- std::any
- std::string_view
- std::invoke
- std::apply
- splicing for maps and sets
C++14 includes the following new language features:
- binary literals
- generic lambda expressions
- lambda capture initializers
- return type deduction
- decltype(auto)
- relaxing constraints on constexpr functions
- variable templates
C++14 includes the following new library features:
C++11 includes the following new language features:
- move semantics
- variadic templates
- rvalue references
- initializer lists
- static assertions
- auto
- lambda expressions
- decltype
- template aliases
- nullptr
- strongly-typed enums
- attributes
- constexpr
- delegating constructors
- user-defined literals
- explicit virtual overrides
- final specifier
- default functions
- deleted functions
- range-based for loops
- special member functions for move semantics
- converting constructors
- explicit conversion functions
- inline-namespaces
- non-static data member initializers
- right angle brackets
C++11 includes the following new library features:
- std::move
- std::forward
- std::to_string
- type traits
- smart pointers
- std::chrono
- tuples
- std::tie
- std::array
- unordered containers
- std::make_shared
- memory model
Automatic template argument deduction much like how it's done for functions, but now including class constructors.
template <typename T = float>
struct MyContainer {
T val;
MyContainer() : val() {}
MyContainer(T val) : val(val) {}
// ...
};
MyContainer c1{ 1 }; // OK MyContainer<int>
MyContainer c2; // OK MyContainer<float>
Following the deduction rules of auto
, while respecting the non-type template parameter list of allowable types[*], template arguments can be deduced from the types of its arguments:
template <auto ... seq>
struct my_integer_sequence {
// Implementation here ...
};
// Explicitly pass type `int` as template argument.
auto seq = std::integer_sequence<int, 0, 1, 2>();
// Type is deduced to be `int`.
auto seq2 = my_integer_sequence<0, 1, 2>();
* - For example, you cannot use a double
as a template parameter type, which also makes this an invalid deduction using auto
.
A fold expression performs a fold of a template parameter pack over a binary operator.
- An expression of the form
(... op e)
or(e op ...)
, whereop
is a fold-operator ande
is an unexpanded parameter pack, are called unary folds. - An expression of the form
(e1 op ... op e2)
, whereop
are fold-operators, is called a binary fold. Eithere1
ore2
are unexpanded parameter packs, but not both.
template<typename... Args>
bool logicalAnd(Args... args) {
// Binary folding.
return (true && ... && args);
}
bool b = true;
bool& b2 = b;
logicalAnd(b, b2, true); // == true
template<typename... Args>
auto sum(Args... args) {
// Unary folding.
return (... + args);
}
sum(1.0, 2.0f, 3); // == 6.0
Changes to auto
deduction when used with the uniform initialization syntax. Previously, auto x{ 3 };
deduces a std::initializer_list<int>
, which now deduces to int
.
auto x1{ 1, 2, 3 }; // error: not a single element
auto x2 = { 1, 2, 3 }; // decltype(x2) is std::initializer_list<int>
auto x3{ 3 }; // decltype(x3) is int
auto x4{ 3.0 }; // decltype(x4) is double
Compile-time lambdas using constexpr
.
auto identity = [] (int n) constexpr { return n; };
static_assert(identity(123) == 123);
constexpr auto add = [] (int x, int y) {
auto L = [=] { return x; };
auto R = [=] { return y; };
return [=] { return L() + R(); };
};
static_assert(add(1, 2)() == 3);
constexpr int addOne(int n) {
return [n] { return n + 1; }();
}
static_assert(addOne(1) == 2);
Capturing this
in a lambda's environment was previously reference-only. An example of where this is problematic is asynchronous code using callbacks that require an object to be available, potentially past its lifetime. *this
(C++17) will now make a copy of the current object, while this
(C++11) continues to capture by reference.
struct MyObj {
int value{ 123 };
auto getValueCopy() {
return [*this] { return value; };
}
auto getValueRef() {
return [this] { return value; };
}
};
MyObj mo;
auto valueCopy = mo.getValueCopy();
auto valueRef = mo.getValueRef();
mo.value = 321;
valueCopy(); // 123
valueRef(); // 321
The inline specifier can be applied to variables as well as to functions. A variable declared inline has the same semantics as a function declared inline.
// Disassembly example using compiler explorer.
struct S { int x; };
inline S x1 = S{321}; // mov esi, dword ptr [x1]
// x1: .long 321
S x2 = S{123}; // mov eax, dword ptr [.L_ZZ4mainE2x2]
// mov dword ptr [rbp - 8], eax
// .L_ZZ4mainE2x2: .long 123
Using the namespace resolution operator to create nested namespace definitions.
namespace A {
namespace B {
namespace C {
int i;
}
}
}
// vs.
namespace A::B::C {
int i;
}
A proposal for de-structuring initialization, that would allow writing auto [ x, y, z ] = expr;
where the type of expr
was a tuple-like object, whose elements would be bound to the variables x
, y
, and z
(which this construct declares). Tuple-like objects include std::tuple
, std::pair
, std::array
, and aggregate structures.
using Coordinate = std::pair<int, int>;
Coordinate origin() {
return Coordinate{0, 0};
}
const auto [ x, y ] = origin();
x; // == 0
y; // == 0
New versions of the if
and switch
statements which simplify common code patterns and help users keep scopes tight.
{
std::lock_guard<std::mutex> lk(mx);
if (v.empty()) v.push_back(val);
}
// vs.
if (std::lock_guard<std::mutex> lk(mx); v.empty()) {
v.push_back(val);
}
Foo gadget(args);
switch (auto s = gadget.status()) {
case OK: gadget.zip(); break;
case Bad: throw BadFoo(s.message());
}
// vs.
switch (Foo gadget(args); auto s = gadget.status()) {
case OK: gadget.zip(); break;
case Bad: throw BadFoo(s.message());
}
Write code that is instantiated depending on a compile-time condition.
template <typename T>
constexpr bool isIntegral() {
if constexpr (std::is_integral<T>::value) {
return true;
} else {
return false;
}
}
static_assert(isIntegral<int>() == true);
static_assert(isIntegral<char>() == true);
static_assert(isIntegral<double>() == false);
struct S {};
static_assert(isIntegral<S>() == false);
A character literal that begins with u8
is a character literal of type char
. The value of a UTF-8 character literal is equal to its ISO 10646 code point value.
char x = u8'x';
Enums can now be initialized using braced syntax.
enum byte : unsigned char {};
byte b{0}; // OK
byte c{-1}; // ERROR
byte d = byte{1}; // OK
byte e = byte{256}; // ERROR
The class template std::variant
represents a type-safe union
. An instance of std::variant
at any given time holds a value of one of its alternative types (it's also possible for it to be valueless).
std::variant<int, double> v{ 12 };
std::get<int>(v); // == 12
std::get<0>(v); // == 12
v = 12.0;
std::get<double>(v); // == 12.0
std::get<1>(v); // == 12.0
The class template std::optional
manages an optional contained value, i.e. a value that may or may not be present. A common use case for optional is the return value of a function that may fail.
std::optional<std::string> create(bool b) {
if (b) {
return "Godzilla";
} else {
return {};
}
}
create(false).value_or("empty"); // == "empty"
create(true).value(); // == "Godzilla"
// optional-returning factory functions are usable as conditions of while and if
if (auto str = create(true)) {
// ...
}
A type-safe container for single values of any type.
std::any x{ 5 };
x.has_value() // == true
std::any_cast<int>(x) // == 5
std::any_cast<int&>(x) = 10;
std::any_cast<int>(x) // == 10
A non-owning reference to a string. Useful for providing an abstraction on top of strings (e.g. for parsing).
// Regular strings.
std::string_view cppstr{ "foo" };
// Wide strings.
std::wstring_view wcstr_v{ L"baz" };
// Character arrays.
char array[3] = {'b', 'a', 'r'};
std::string_view array_v(array, sizeof array);
std::string str{ " trim me" };
std::string_view v{ str };
v.remove_prefix(std::min(v.find_first_not_of(" "), v.size()));
str; // == " trim me"
v; // == "trim me"
Invoke a Callable
object with parameters. Examples of Callable
objects are std::function
or std::bind
where an object can be called similarly to a regular function.
template <typename Callable>
class Proxy {
Callable c;
public:
Proxy(Callable c): c(c) {}
template <class... Args>
decltype(auto) operator()(Args&&... args) {
// ...
return std::invoke(c, std::forward<Args>(args)...);
}
};
auto add = [] (int x, int y) {
return x + y;
};
Proxy<decltype(add)> p{ add };
p(1, 2); // == 3
Invoke a Callable
object with a tuple of arguments.
auto add = [] (int x, int y) {
return x + y;
};
std::apply(add, std::make_tuple( 1, 2 )); // == 3
Moving nodes and merging containers without the overhead of expensive copies, moves, or heap allocations/deallocations.
Moving elements from one map to another:
std::map<int, string> src{ { 1, "one" }, { 2, "two" }, { 3, "buckle my shoe" } };
std::map<int, string> dst{ { 3, "three" } };
dst.insert(src.extract(src.find(1))); // Cheap remove and insert of { 1, "one" } from `src` to `dst`.
dst.insert(src.extract(2)); // Cheap remove and insert of { 2, "two" } from `src` to `dst`.
// dst == { { 1, "one" }, { 2, "two" }, { 3, "three" } };
Inserting an entire set:
std::set<int> src{1, 3, 5};
std::set<int> dst{2, 4, 5};
dst.merge(src);
// src == { 5 }
// dst == { 1, 2, 3, 4, 5 }
Inserting elements which outlive the container:
auto elementFactory() {
std::set<...> s;
s.emplace(...);
return s.extract(s.begin());
}
s2.insert(elementFactory());
Changing the key of a map element:
std::map<int, string> m{ { 1, "one" }, { 2, "two" }, { 3, "three" } };
auto e = m.extract(2);
e.key() = 4;
m.insert(std::move(e));
// m == { { 1, "one" }, { 3, "three" }, { 4, "two" } }
Binary literals provide a convenient way to represent a base-2 number.
It is possible to separate digits with '
.
0b110 // == 6
0b1111'1111 // == 255
C++14 now allows the auto
type-specifier in the parameter list, enabling polymorphic lambdas.
auto identity = [](auto x) { return x; };
int three = identity(3); // == 3
std::string foo = identity("foo"); // == "foo"
This allows creating lambda captures initialized with arbitrary expressions. The name given to the captured value does not need to be related to any variables in the enclosing scopes and introduces a new name inside the lambda body. The initializing expression is evaluated when the lambda is created (not when it is invoked).
int factory(int i) { return i * 10; }
auto f = [x = factory(2)] { return x; }; // returns 20
auto generator = [x = 0] () mutable {
// this would not compile without 'mutable' as we are modifying x on each call
return x++;
};
auto a = generator(); // == 0
auto b = generator(); // == 1
auto c = generator(); // == 2
Because it is now possible to move (or forward) values into a lambda that could previously be only captured by copy or reference we can now capture move-only types in a lambda by value. Note that in the below example the p
in the capture-list of task2
on the left-hand-side of =
is a new variable private to the lambda body and does not refer to the original p
.
auto p = std::make_unique<int>(1);
auto task1 = [=] { *p = 5; }; // ERROR: std::unique_ptr cannot be copied
// vs.
auto task2 = [p = std::move(p)] { *p = 5; }; // OK: p is move-constructed into the closure object
// the original p is empty after task2 is created
Using this reference-captures can have different names than the referenced variable.
auto x = 1;
auto f = [&r = x, x = x * 10] {
++r;
return r + x;
};
f(); // sets x to 2 and returns 12
Using an auto
return type in C++14, the compiler will attempt to deduce the type for you. With lambdas, you can now deduce its return type using auto
, which makes returning a deduced reference or rvalue reference possible.
// Deduce return type as `int`.
auto f(int i) {
return i;
}
template <typename T>
auto& f(T& t) {
return t;
}
// Returns a reference to a deduced type.
auto g = [](auto& x) -> auto& { return f(x); };
int y = 123;
int& z = g(y); // reference to `y`
The decltype(auto)
type-specifier also deduces a type like auto
does. However, it deduces return types while keeping their references or "const-ness", while auto
will not.
const int x = 0;
auto x1 = x; // int
decltype(auto) x2 = x; // const int
int y = 0;
int& y1 = y;
auto y2 = y1; // int
decltype(auto) y3 = y1; // int&
int&& z = 0;
auto z1 = std::move(z); // int
decltype(auto) z2 = std::move(z); // int&&
// Note: Especially useful for generic code!
// Return type is `int`.
auto f(const int& i) {
return i;
}
// Return type is `const int&`.
decltype(auto) g(const int& i) {
return i;
}
int x = 123;
static_assert(std::is_same<const int&, decltype(f(x))>::value == 0);
static_assert(std::is_same<int, decltype(f(x))>::value == 1);
static_assert(std::is_same<const int&, decltype(g(x))>::value == 1);