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Buoyancy-Floater-System
Buoyancy-Floater-System PublicThis project provides a comprehensive solution for implementing buoyancy in Unity using floaters. The system is designed to simulate water physics and floating objects, making it perfect for creati…
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PlanePlaneIntersectionLine
PlanePlaneIntersectionLine Public(Unity-C#) An algorithm for calculating the intersection line between two planes in 3D space. This method provides both a point in space and a direction vector to define the resulting intersection …
C# 2
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Delaunay-Triangulation-For-Unity
Delaunay-Triangulation-For-Unity Public(Unity-C#) Provides methods for both unconstrained and constrained Delaunay triangulation, based on the papers of S. W. Sloan
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Marching-Cubes
Marching-Cubes Public(Unity-C#) A lightweight Unity package for marching cubes, featuring triplanar shaders for texturing.
C# 2
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Polygon-Booleans-Wilson
Polygon-Booleans-Wilson Public(Unity-C#) This class provides a method for performing both subtraction and addition operations on two-dimensional polygons.
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