This library is a 100% Rust and 100% safe code library for reading and writing OpenEXR images.
OpenEXR is the de-facto standard image format in animation, VFX, and other computer graphics pipelines, for it can represent an immense variety of pixel data with lossless compression.
Features include:
- any number of layers placed anywhere in 2d space, like in Photoshop
- any set of channels in an image (rgb, xyz, lab, depth, motion, mask, anything, ...)
- three types of high dynamic range values (16bit float, 32bit float, 32bit unsigned integer) per channel
- uncompressed pixel data for fast file access
- lossless compression for any image type
- lossy compression for non-deep image types to produce very small files
- load specific sections of an image without processing the whole file
- compress and decompress image pixels on multiple threads in parallel
- add arbitrary meta data to any image, including custom byte data, with full backwards compatibility
- any number of samples per pixel ("deep data") (not yet supported)
This library has matured quite a bit, but should still be considered incomplete. For example, deep data and DWA compression algorithms are not supported yet.
If you encounter an exr file that cannot be opened by this crate but should be, please leave an issue on this repository, containing the image file.
The focus is set on supporting all feature and correctness; some performance optimizations are to be done.
What we can do:
- Supported OpenEXR Features
- custom attributes
- multi-part images (multiple layers, like Photoshop)
- multi-resolution images (mip maps, rip maps)
- access meta data and raw pixel blocks independently
- automatically crop away transparent pixels of an image (opt-in)
- channel subsampling
- deep data
- compression methods
- uncompressed
- zip line (lossless)
- zip block (lossless)
- rle (lossless)
- piz (lossless) (huge thanks to @dgsantana)
- pxr24 (lossless for f16 and u32)
- b44, b44a (huge thanks to @narann)
- dwaa, dwab (help wanted)
Big-endian code is not yet fully implemented. Help wanted.
- Nice Things
- no unsafe code, no undefined behaviour
- no compiling C++, no configuring CMake, no setting up external dependencies or environment variables
- re-imagined exr api with low barrier of entry
(see
read_rgba_file
,write_rgba_file
,read_all_data_from_file
), plus embracing common high-level Rust abstractions - a full-fledged image data structure that can contain any exr image,
can open any image with a single function call (
read_all_data_from_file
) without knowing anything about the file in advance - decompress and decompress image sections either in parallel or with low memory overhead
- read and write progress callback
- write blocks streams, one after another
- memory mapping automatically supported
by using the generic
std::io::Read
andstd::io::Write
traits
Add this to your Cargo.toml
:
[dependencies]
exr = "1.4.0"
# also, optionally add this to your crate for smaller binary size
# and better runtime performance
[profile.release]
lto = true
The master branch of this repository always matches the crates.io
version,
so you could also link the github repository master branch.
Example: generate an rgb exr file.
extern crate exr;
fn main() {
// write a file with 16-bit alpha and 32-bit color precision
exr::prelude::write_rgba_file(
"tests/images/out/minimal_rgb.exr",
2048, 2048, // write an image with 2048x2048 pixels
|x,y| ( // generate (or lookup in your own image) an f32 rgb color for each of the 2048x2048 pixels
x as f32 / 2048.0, // red
y as f32 / 2048.0, // green
1.0 - (y as f32 / 2048.0), // blue
f16::from_f32(0.8) // 16-bit alpha
)
).unwrap();
}
See the the examples folder for more examples.
Or read the guide.
Using Rust bindings to a C++ library unfortunately requires compiling one or more C++ Libraries and possibly setting environment variables, which I didn't quite feel like to do, so I wrote this library instead.
Also, I really wanted to have a library which had an 'X' in its name in my git repositories.
exrs
aims to provide a safe and convenient
interface to the OpenEXR file format. It is designed
to minimize the possibility of invalid files and runtime errors.
It contains a full-fledged image data structure that can contain any exr image,
but also grants access a low level block interface.
This library does not try to be a general purpose image file or image processing library. Therefore, color conversion, beautiful subsampling, and mip map generation are left to other crates for now. As the original OpenEXR implementation supports those operations, this library may choose to support them later. Furthermore, this implementation does not try to produce byte-exact file output matching the original implementation, instead, it is only aimed for correct output.
This library uses no unsafe code. In fact, this crate is annotated with #[forbid(unsafe_code)]
.
Some dependencies use unsafe code, though this is minimized by selecting dependencies carefully.
All information from a file is handled with caution. Allocations have a safe maximum size that will not be exceeded at once, to reduce memory exhaustion attacks.
- Flexible API (choose how to store your data instead of receiving an allocated image)
- Safe API (almost impossible to accidentally write invalid files)
- This is a pretty detailed README, yay
- Awesome Contributors!
To run all fast tests, use cargo test
.
To start fuzzing indefinitely, use cargo test --package exr --test fuzz fuzz -- --exact --ignored
.
This library is modeled after the
official OpenEXRFileLayout.pdf
document. Unspecified behavior is concluded from the C++ library.
- Support all compression formats
- Support Deep Data
- Simple rendering of common image formats
- Profiling and other optimization
- Tooling (Image Viewer App)