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Bevy Code & Blender addon for a simple workflow to add & edit Bevy components in Blender
Rust for native business logic, Flutter for flexible and beautiful GUI
Slint is an open-source declarative GUI toolkit to build native user interfaces for Rust, C++, JavaScript, or Python apps.
Repository for design and specification of the Component Model
Caldera data set from Call of Duty®: Warzone™
A standalone Iterative Solver for 2D sketch constraints
An open-source remote desktop application designed for self-hosting, as an alternative to TeamViewer.
A fast, lightweight minifier and binary serializer for WGSL (WebGPU Shading Language) shaders.
A native Rust UI library with fine-grained reactivity
📄 A curated list of awesome .cursorrules files
GlazeWM is a tiling window manager for Windows inspired by i3wm.
A file server that supports static serving, uploading, searching, accessing control, webdav...
An example of a GPU-powered Debug Draw system in WebGPU.
Depth Pro: Sharp Monocular Metric Depth in Less Than a Second.
Code at the speed of thought – Zed is a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.
《Real-Time Rendering 4th》 (RTR4) 中文翻译
In-App editor tools for bevy applications
A book created by xiaolai with the help of ChatGPT and its TTS
An integration to render with Vello in the Bevy game engine.