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xmake

A cross-platform build utility based on Lua
Modern C/C++ build tool: Simple, Fast, Powerful dependency package integration

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Support this project by becoming a sponsor. Your logo will show up here with a link to your website. 🙏

Technical support

You can also consider sponsoring us to get extra technical support services via the Github sponsor program. If you do, you can get access to the xmake-io/technical-support repository, which has the following benefits:

  • Handling Issues with higher priority
  • One-to-one technical consulting service
  • Review your xmake.lua and provide suggestions for improvement

Introduction (中文)

What is Xmake?

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  • Xmake is a cross-platform build utility based on the Lua scripting language.
  • Xmake is very lightweight and has no dependencies outside of the standard library.
  • Uses the xmake.lua file to maintain project builds with a simple and readable syntax.
  • Xmake can be used to directly build source code (like with Make or Ninja), or it can generate project source files like CMake or Meson. It also has a built-in package management system to help users integrate C/C++ dependencies.

    Xmake = Build backend + Project Generator + Package Manager + [Remote|Distributed] Build + Cache
    

    Although less precise, one can still understand Xmake in the following way:

    Xmake ≈ Make/Ninja + CMake/Meson + Vcpkg/Conan + distcc + ccache/sccache
    

    If you want to know more, please refer to: the Documentation, GitHub or Gitee. You are also welcome to join our community.

    The official Xmake repository can be found at xmake-io/xmake-repo.

    Installation

    With cURL

    curl -fsSL https://xmake.io/shget.text | bash

    With Wget

    wget https://xmake.io/shget.text -O - | bash

    With PowerShell

    Invoke-Expression (Invoke-Webrequest 'https://xmake.io/psget.text' -UseBasicParsing).Content

    Other installation methods

    If you don't want to use the above scripts to install Xmake, visit the Installation Guide for other installation methods (building from source, package managers, etc.).

    Simple Project Description

    target("console")
        set_kind("binary")
        add_files("src/*.c")

    Creates a new target console of kind binary, and adds all the files ending in .c in the src directory.

    Package dependencies

    add_requires("tbox 1.6.*", "zlib", "libpng ~1.6")

    Adds a requirement of tbox v1.6, zlib (any version), and libpng v1.6.

    The official xmake package repository exists at: xmake-repo

    Command line interface reference

    The below assumes you are currently in the project's root directory.

    Build a project

    $ xmake

    Run target

    $ xmake run console

    Debug target

    $ xmake run -d console

    Run test

    $ xmake test

    Configure platform

    $ xmake f -p [windows|linux|macosx|android|iphoneos ..] -a [x86|arm64 ..] -m [debug|release]
    $ xmake

    Menu configuration

    $ xmake f --menu

    Supported platforms

    • Windows (x86, x64, arm, arm64, arm64ec)
    • macOS (i386, x86_64, arm64)
    • Linux (i386, x86_64, arm, arm64, riscv, mips, 390x, sh4 ...)
    • *BSD (i386, x86_64)
    • Android (x86, x86_64, armeabi, armeabi-v7a, arm64-v8a)
    • iOS (armv7, armv7s, arm64, i386, x86_64)
    • WatchOS (armv7k, i386)
    • AppleTVOS (armv7, arm64, i386, x86_64)
    • AppleXROS (arm64, x86_64)
    • MSYS (i386, x86_64)
    • MinGW (i386, x86_64, arm, arm64)
    • Cygwin (i386, x86_64)
    • Wasm (wasm32, wasm64)
    • Haiku (i386, x86_64)
    • Harmony (x86_64, armeabi-v7a, arm64-v8a)
    • Cross (cross-toolchains ..)

    Supported toolchains

    $ xmake show -l toolchains
    xcode         Xcode IDE
    msvc          Microsoft Visual C/C++ Compiler
    clang-cl      LLVM Clang C/C++ Compiler compatible with msvc
    yasm          The Yasm Modular Assembler
    clang         A C language family frontend for LLVM
    go            Go Programming Language Compiler
    dlang         D Programming Language Compiler (Auto)
    dmd           D Programming Language Compiler
    ldc           The LLVM-based D Compiler
    gdc           The GNU D Compiler (GDC)
    gfortran      GNU Fortran Programming Language Compiler
    zig           Zig Programming Language Compiler
    sdcc          Small Device C Compiler
    cuda          CUDA Toolkit (nvcc, nvc, nvc++, nvfortran)
    ndk           Android NDK
    rust          Rust Programming Language Compiler
    swift         Swift Programming Language Compiler
    llvm          A collection of modular and reusable compiler and toolchain technologies
    cross         Common cross compilation toolchain
    nasm          NASM Assembler
    gcc           GNU Compiler Collection
    mingw         Minimalist GNU for Windows
    gnu-rm        GNU Arm Embedded Toolchain
    envs          Environment variables toolchain
    fasm          Flat Assembler
    tinycc        Tiny C Compiler
    emcc          A toolchain for compiling to asm.js and WebAssembly
    icc           Intel C/C++ Compiler
    ifort         Intel Fortran Compiler
    ifx           Intel LLVM Fortran Compiler
    muslcc        The musl-based cross-compilation toolchain
    fpc           Free Pascal Programming Language Compiler
    wasi          WASI-enabled WebAssembly C/C++ toolchain
    nim           Nim Programming Language Compiler
    circle        A new C++20 compiler
    armcc         ARM Compiler Version 5 of Keil MDK
    armclang      ARM Compiler Version 6 of Keil MDK
    c51           Keil development tools for the 8051 Microcontroller Architecture
    icx           Intel LLVM C/C++ Compiler
    dpcpp         Intel LLVM C++ Compiler for data parallel programming model based on Khronos SYCL
    masm32        The MASM32 SDK
    iverilog      Icarus Verilog
    verilator     Verilator open-source SystemVerilog simulator and lint system
    cosmocc       build-once run-anywhere
    hdk           Harmony SDK

    Supported languages

    • C and C++
    • Objective-C and Objective-C++
    • Swift
    • Assembly
    • Golang
    • Rust
    • Dlang
    • Fortran
    • Cuda
    • Zig
    • Vala
    • Pascal
    • Nim
    • Verilog
    • FASM
    • NASM
    • YASM
    • MASM32
    • Cppfront

    Features

    Xmake exhibits:

    • Simple yet flexible configuration grammar.
    • Quick, dependency-free installation.
    • Easy compilation for most all supported platforms.
    • Supports cross-compilation with intelligent analysis of cross toolchain information.
    • Extremely fast parallel compilation support.
    • Supports C++ modules (new in C++20).
    • Supports cross-platform C/C++ dependencies with built-in package manager.
    • Multi-language compilation support including mixed-language projects.
    • Rich plug-in support with various project generators (ex. Visual Studio/Makefiles/CMake/compile_commands.json)
    • REPL interactive execution support
    • Incremental compilation support with automatic analysis of header files
    • Built-in toolchain management
    • A large number of expansion modules
    • Remote compilation support
    • Distributed compilation support
    • Local and remote build cache support

    Supported Project Types

    Xmake supports the below types of projects:

    • Static libraries
    • Shared libraries
    • Console/CLI applications
    • CUDA programs
    • Qt applications
    • WDK drivers (umdf/kmdf/wdm)
    • WinSDK applications
    • MFC applications
    • Darwin applications (with metal support)
    • Frameworks and bundles (in Darwin)
    • SWIG modules (Lua, Python, ...)
    • LuaRocks modules
    • Protobuf programs
    • Lex/Yacc programs
    • Linux kernel modules

    Package management

    Download and build

    Xmake can automatically fetch and install dependencies!

    Supported package repositories

    • Official package repository xmake-repo (tbox >1.6.1)
    • Official package manager Xrepo
    • User-built repositories
    • Conan (conan::openssl/1.1.1g)
    • Conda (conda::libpng 1.3.67)
    • Vcpkg (vcpkg:ffmpeg)
    • Homebrew/Linuxbrew (brew::pcre2/libpcre2-8)
    • Pacman on archlinux/msys2 (pacman::libcurl)
    • Apt on ubuntu/debian (apt::zlib1g-dev)
    • Clib (clib::clibs/bytes@0.0.4)
    • Dub (dub::log 0.4.3)
    • Portage on Gentoo/Linux (portage::libhandy)
    • Nimble for nimlang (nimble::zip >1.3)
    • Cargo for rust (cargo::base64 0.13.0)
    • Zypper on openSUSE (zypper::libsfml2 2.5)

    Package management features

    • The official repository provides nearly 500+ packages with simple compilation on all supported platforms
    • Full platform package support, support for cross-compiled dependent packages
    • Support package virtual environment using xrepo env shell
    • Precompiled package acceleration for Windows (NT)
    • Support self-built package repositories and private repository deployment
    • Third-party package repository support for repositories such as: vcpkg, conan, conda, etc.
    • Supports automatic pulling of remote toolchains
    • Supports dependency version locking

    Processing architecture

    Below is a diagram showing roughly the architecture of Xmake, and thus how it functions.

    Distributed Compilation

    • Cross-platform support.
    • Support for MSVC, Clang, GCC and other cross-compilation toolchains.
    • Support for building for Android, Linux, Windows NT, and Darwin hosts.
    • No dependencies other than the compilation toolchain.
    • Support for build server load balancing scheduling.
    • Support for real time compressed transfer of large files (lz4).
    • Almost zero configuration cost, no shared filesystem required, for convenience and security.

    For more details see: #274

    Remote Compilation

    For more details see: #622

    Local/Remote Build Cache

    For more details see: #622

    Benchmark

    Xmake's speed on is par with Ninja! The test project: xmake-core

    Multi-task parallel compilation

    buildsystem Termux (8core/-j12) buildsystem MacOS (8core/-j12)
    xmake 24.890s xmake 12.264s
    ninja 25.682s ninja 11.327s
    cmake(gen+make) 5.416s+28.473s cmake(gen+make) 1.203s+14.030s
    cmake(gen+ninja) 4.458s+24.842s cmake(gen+ninja) 0.988s+11.644s

    Single task compilation

    buildsystem Termux (-j1) buildsystem MacOS (-j1)
    xmake 1m57.707s xmake 39.937s
    ninja 1m52.845s ninja 38.995s
    cmake(gen+make) 5.416s+2m10.539s cmake(gen+make) 1.203s+41.737s
    cmake(gen+ninja) 4.458s+1m54.868s cmake(gen+ninja) 0.988s+38.022s

    More Examples

    Debug and release profiles

    add_rules("mode.debug", "mode.release")
    
    target("console")
        set_kind("binary")
        add_files("src/*.c")
        if is_mode("debug") then
            add_defines("DEBUG")
        end

    Custom scripts

    target("test")
        set_kind("binary")
        add_files("src/*.c")
        after_build(function (target)
            print("hello: %s", target:name())
            os.exec("echo %s", target:targetfile())
        end)

    Automatic integration of dependent packages

    Download and use packages in xmake-repo or third-party repositories:

    add_requires("tbox >1.6.1", "libuv master", "vcpkg::ffmpeg", "brew::pcre2/libpcre2-8")
    add_requires("conan::openssl/1.1.1g", {alias = "openssl", optional = true, debug = true})
    target("test")
        set_kind("binary")
        add_files("src/*.c")
        add_packages("tbox", "libuv", "vcpkg::ffmpeg", "brew::pcre2/libpcre2-8", "openssl")

    In addition, we can also use the xrepo command to quickly install dependencies.

    Qt QuickApp Program

    target("test")
        add_rules("qt.quickapp")
        add_files("src/*.cpp")
        add_files("src/qml.qrc")

    Cuda Program

    target("test")
        set_kind("binary")
        add_files("src/*.cu")
        add_cugencodes("native")
        add_cugencodes("compute_35")

    WDK/UMDF Driver Program

    target("echo")
        add_rules("wdk.driver", "wdk.env.umdf")
        add_files("driver/*.c")
        add_files("driver/*.inx")
        add_includedirs("exe")
    
    target("app")
        add_rules("wdk.binary", "wdk.env.umdf")
        add_files("exe/*.cpp")

    For more WDK driver examples (UMDF/KMDF/WDM), please visit WDK Program Examples

    Darwin Applications

    target("test")
        add_rules("xcode.application")
        add_files("src/*.m", "src/**.storyboard", "src/*.xcassets")
        add_files("src/Info.plist")

    Framework and Bundle Program (Darwin)

    target("test")
        add_rules("xcode.framework") -- or xcode.bundle
        add_files("src/*.m")
        add_files("src/Info.plist")

    OpenMP Program

    add_requires("libomp", {optional = true})
    target("loop")
        set_kind("binary")
        add_files("src/*.cpp")
        add_rules("c++.openmp")
        add_packages("libomp")

    Zig Program

    target("test")
        set_kind("binary")
        add_files("src/main.zig")

    Automatically fetch remote toolchain

    fetch a special version of LLVM

    Require the Clang version packaged with LLM-10 to compile a project.

    add_requires("llvm 10.x", {alias = "llvm-10"})
    target("test")
        set_kind("binary")
        add_files("src/*.c")
        set_toolchains("llvm@llvm-10")

    Fetch a cross-compilation toolchain

    We can also pull a specified cross-compilation toolchain in to compile the project.

    add_requires("muslcc")
    target("test")
        set_kind("binary")
        add_files("src/*.c")
        set_toolchains("@muslcc")

    Fetch toolchain and packages

    We can also use the specified muslcc cross-compilation toolchain to compile and integrate all dependent packages.

    add_requires("muslcc")
    add_requires("zlib", "libogg", {system = false})
    
    set_toolchains("@muslcc")
    
    target("test")
        set_kind("binary")
        add_files("src/*.c")
        add_packages("zlib", "libogg")

    Plugins

    Generate IDE project file plugin(makefile, vs2002 - vs2022 .. )

    $ xmake project -k vsxmake -m "debug,release" # New vsproj generator (Recommended)
    $ xmake project -k vs -m "debug,release"
    $ xmake project -k cmake
    $ xmake project -k ninja
    $ xmake project -k compile_commands

    Run a custom lua script plugin

    $ xmake l ./test.lua
    $ xmake l -c "print('hello xmake!')"
    $ xmake l lib.detect.find_tool gcc
    $ xmake l
    > print("hello xmake!")
    > {1, 2, 3}
    < {
        1,
        2,
        3
      }

    To see a list of bultin plugs, please visit Builtin plugins.

    Please download and install other plugins from the plugins repository xmake-plugins.

    IDE/Editor Integration

    Xmake Gradle Plugin (JNI)

    We can use the xmake-gradle plugin to compile JNI libraries via gradle.

    plugins {
      id 'org.tboox.gradle-xmake-plugin' version '1.1.5'
    }
    
    android {
        externalNativeBuild {
            xmake {
                path "jni/xmake.lua"
            }
        }
    }
    

    The xmakeBuild task will be injected into the assemble task automatically if the gradle-xmake-plugin has been applied.

    $ ./gradlew app:assembleDebug
    > Task :nativelib:xmakeConfigureForArm64
    > Task :nativelib:xmakeBuildForArm64
    >> xmake build
    [ 50%]: cache compiling.debug nativelib.cc
    [ 75%]: linking.debug libnativelib.so
    [100%]: build ok!
    >> install artifacts to /Users/ruki/projects/personal/xmake-gradle/nativelib/libs/arm64-v8a
    > Task :nativelib:xmakeConfigureForArmv7
    > Task :nativelib:xmakeBuildForArmv7
    >> xmake build
    [ 50%]: cache compiling.debug nativelib.cc
    [ 75%]: linking.debug libnativelib.so
    [100%]: build ok!
    >> install artifacts to /Users/ruki/projects/personal/xmake-gradle/nativelib/libs/armeabi-v7a
    > Task :nativelib:preBuild
    > Task :nativelib:assemble
    > Task :app:assembleDebug

    CI Integration

    GitHub Action

    The github-action-setup-xmake plugin for GitHub Actions can allow you to use Xmake with minimal efforts if you use GitHub Actions for your CI pipeline.

    uses: xmake-io/github-action-setup-xmake@v1
    with:
      xmake-version: latest

    Who is using Xmake?

    The list of people and projects who are using Xmake is available here.

    If you are using Xmake, you are welcome to submit your information to the above list through a PR, so that other users and the developers can gauge interest. Ihis also let users to use xmake more confidently and give us motivation to continue to maintain it.

    This will help the Xmake project and it's community grow stronger and expand!

    Contacts

    Thanks

    This project exists thanks to all the people who have contributed:

    • TitanSnow: Provide the xmake logo and install scripts
    • uael: Provide the semantic versioning library sv
    • OpportunityLiu: Improve cuda, tests and ci
    • xq144: Improve xrepo env shell, and contribute a lot of packages to the xmake-repo repository.
    • enderger: Helped smooth out the edges on the English translation of the README

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    🔥 A cross-platform build utility based on Lua

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