Alessia Nigretti
alessianigretti
Game AI Programmer @RawPowerGames. Unreal Engine/C++, Unity/C#, modern and traditional AI.
Barcelona, Spain
Sebastian Aaltonen
sebbbi
Building the HypeHype renderer. Previously at Unity and Ubisoft.
Unity Helsinki
Bruce Dawson
randomascii
Cygnus Software and ex-Google, ex-Valve, ex-Microsoft British Columbia, Canada
N Kiyoshi Kossuga
5Daydreams
Rendering Maniac, GLSL fanboy, lover of all things procedural.
Avatar made by myself with openGL and GLSL :)
Dan Engelbrecht
DanEngelbrecht
Ericsson Radio Systems AB, Propellerheads AB, Aphelion AB, Autodesk, EA Frostbite, King, Epic Games
Stockholm
Simon Morgan
drguildo
Fuelled by vengeance and reinforced with space-age technology.
Aberystwyth, Wales
Wilhelm Svenselius
wsv-accidis
This account is for my personal projects. Pretty much everything is permissively licensed so please reuse and contribute!
Accidis Sweden
Laura Hermanns
LukasBanana
Shader Tools Programmer @ Epic Games; Previously @ MA Lighting; Opinions are my own
Epic Games North Carolina, USA
Бранимир Караџић
bkaradzic
coder (gamedev, open source, ex-demoscene) 🍀 author of bgfx open source rendering library
Los Angeles, CA
Devine Lu Linvega
neauoire
Black Tourmaline.
https://git.sr.ht/~rabbits
@hundredrabbits Nepturne 7757