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Project Labyrinth

Week 12 Technigo Bootcamp

Using React, Redux toolkit,Redux thunks, Lotties animation and an API built by Technigo in order to create a labyrinth game. This game was built by Jennifer Feenstra-Arengard, Nora Terbocs.

The problem

First we created a Figma file where we started the planning of the project, including designing the structure of the app, understanding the response from the API and dividing the workload. Then we used a pair programming approach to create the main components. When the main functionality of the project was working we divided the tasks based on the remaining tasks of our sketch.

If we had more time we could have added some music, shown a history of what the player has done and created a back button.

References for images: Photo by Julia Volk: https://www.pexels.com/photo/old-stone-buddhist-meditation-house-in-green-garden-5205743/ Photo by Jose Aragones: https://www.pexels.com/photo/brown-tomb-2179666/ Photo by Quang Nguyen Vinh: https://www.pexels.com/photo/photo-of-rocks-in-a-cave-6347643/ Photo by Quang Nguyen Vinh: https://www.pexels.com/photo/photo-of-a-cave-with-rocks-6347641/ Photo by Quang Nguyen Vinh: https://www.pexels.com/photo/inside-of-a-cave-14776279/ Photo by Ekaterina Astakhova: https://www.pexels.com/photo/gray-wooden-board-lot-3123980/ Photo by Ray Bilcliff: https://www.pexels.com/photo/orange-and-brown-cave-1533483/ Photo by Enrique: https://www.pexels.com/photo/ancient-books-and-an-olive-lamp-7200443/ Photo by Eugenio Mazzone on Unsplash

View it live

Deployed link: https://labyrinth-project-week-12.netlify.app/

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  • JavaScript 88.4%
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