This is the prototype of a web-based app that we designed for our BIOMENG 791 project, which involves askin surgery training tool based on a biomechanical finite-element model.
To get this prototype up and running, simply clone and open pages/index.html
in your browser (Chrome recommended).
At the moment, this prototype is mostly a visual front-end proof of concept. An implementation of the simulation can be found on the sim.html
page, accessible from the "Training" menu item in the sidebar.
The WebGL app allows the user to view a 2D deformation going from an open to closed state as the user omoves a slider. The 2D "skin block" is also able to be panned, rotated and zoomed using intuitive touch gestures.
- Group 4: James Cronin, Murari Ramesh, Jenny Sahng, Olivia Spratt
- Supervisors: Martyn Nash, Poul Nielsen (Auckland Bioengineering Institute)
- Client: Andrew MacGill
- Texture mapping: Mark Sagar (Laboratory for Animate Technologies)
- ABAQUS Finite element model: Rachel Boswell
On the command prompt (cmd), navigate to the Google Chrome application and execute Chrome while allowing file access.
cd C:\Program Files (x86)\Google\Chrome\Application\
chrome.exe --allow-file-access-from-files --allow-file-access
Then open examples/skin_viewer_obj.html
using google chrome.
To change texture, upload .jpg image into textures file and rename as skin
.