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Ex Ripstone Games, I would prefer not to mention where I'm currently working.
- Staffordshire, Birmingham, Bristol
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04:53
(UTC +01:00) - https://www.linkedin.com/in/joshgibson534/
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SafetyCriticalOpenGL2 Public
This is for Practicing OpenGL SC 2.0 code.
C MIT License UpdatedJun 9, 2025 -
JoshMaths Public
Josh's C++ Maths library, includes: Vectors, Matercies & Quaternions
C++ UpdatedApr 7, 2025 -
Dx12Eng Public
This is repository will be for a DirectX12 rendering system, Introduction to 3D Game Programming WITH DirectX12 will be used for reference.
C MIT License UpdatedMay 11, 2024 -
PhonemesRevisited Public
A experimental repository for playing with phoneme extraction as a means of animating a visual state.
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SignalAnalysis Public
A platform independent C++ Digital Signal Processing library.
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VulkanEngine Public
An experimental *engine* for learning the Vulkan API in terms of graphics.
C++ MIT License UpdatedJul 2, 2021 -
PhonemeExtractor Public
(Experimental) This is for a Qt based application that should examine a given audio sample and identify phonemes.
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libsndfile Public
Forked from libsndfile/libsndfileA C library for reading and writing sound files containing sampled audio data..
C GNU Lesser General Public License v2.1 UpdatedJun 14, 2019 -
LearnUnrealBuildingEscape Public
for GameDev.tv's learning Unreal course
C++ MIT License UpdatedMay 17, 2019 -
NormalMapGenerator Public
For generating normal maps from diffuse maps & height maps.
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gtestExperimental Public
This repo is for learning to use google test, for finding a platform independent TDD setup.
CMake MIT License UpdatedJul 9, 2017 -
MemoryManagerExperemental Public
This is for practice / experimentation & should not be taken seriously.
C++ UpdatedNov 8, 2016 -
FYP_POST_HANDIN Public
This repository in for continuing work on FYP, changed relative to the version shown at the graduate exhibition.
C++ MIT License UpdatedMay 20, 2016 -
APF3DA Public
This repository is for the Assignment for Advanced Programming For 3D Applications
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TextureLoaderGL Public
This repository will be for texture loaders that use OpenGL